[Mesa-dev] [PATCH 4/5] egl/android: Pull invariant var outside of loop
Chad Versace
chadversary at chromium.org
Sat Jun 17 02:37:49 UTC 2017
This makes the nested loops in droid_add_configs_for_visuals() easier to
read.
No behavioral change.
---
src/egl/drivers/dri2/platform_android.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 9dc2d831b49..fcf29bce713 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -1035,12 +1035,11 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
{ HAL_PIXEL_FORMAT_BGRA_8888, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 } },
};
+ const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
int config_count = 0;
for (int i = 0; dri2_dpy->driver_configs[i]; i++) {
- const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
-
for (int j = 0; j < ARRAY_SIZE(visuals); j++) {
const EGLint config_attrs[] = {
EGL_NATIVE_VISUAL_ID, visuals[j].format,
--
2.13.0
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