[Mesa-dev] [PATCH v1 5/7] android: enable texture-float

Ian Romanick idr at freedesktop.org
Sun Jun 18 22:36:30 UTC 2017


On 06/15/2017 01:47 PM, Robert Foss wrote:
> From: Rob Herring <robh at kernel.org>
> 
> This is required by freedreno at least for GLES3 support.
> 
> See docs/patents.txt for information about turning this on for s/w
> renderers.

If I'm not mistaken (I'm not a lawyer, and I don't play one on TV), that
patent is going to expire at about this time next year!

> Signed-off-by: Rob Herring <robh at kernel.org>
> ---
>  Android.common.mk | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/Android.common.mk b/Android.common.mk
> index 6bd30816bc..6f93c828b0 100644
> --- a/Android.common.mk
> +++ b/Android.common.mk
> @@ -67,6 +67,7 @@ LOCAL_CFLAGS += \
>  	-DHAVE_DLOPEN \
>  	-DHAVE_DL_ITERATE_PHDR \
>  	-DMAJOR_IN_SYSMACROS \
> +	-DTEXTURE_FLOAT_ENABLED \
>  	-fvisibility=hidden \
>  	-Wno-sign-compare
>  
> 



More information about the mesa-dev mailing list