[Mesa-dev] [PATCH] winsys/amdgpu: fix a deadlock when waiting for submission_in_progress

Marek Olšák maraeo at gmail.com
Mon Jun 19 18:53:08 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

First this happens:

1) amdgpu_cs_flush (lock bo_fence_lock)
   -> amdgpu_add_fence_dependency
   -> os_wait_until_zero (wait for submission_in_progress) - WAITING

2) amdgpu_bo_create
   -> pb_cache_reclaim_buffer (lock pb_cache::mutex)
   -> pb_cache_is_buffer_compat
   -> amdgpu_bo_wait (lock bo_fence_lock) - WAITING

So both bo_fence_lock and pb_cache::mutex are held. amdgpu_bo_create can't
continue. amdgpu_cs_flush is waiting for the CS ioctl to finish the job,
but the CS ioctl is trying to release a buffer:

3) amdgpu_cs_submit_ib (CS thread - job entrypoint)
   -> amdgpu_cs_context_cleanup
   -> pb_reference
   -> pb_destroy
   -> amdgpu_bo_destroy_or_cache
   -> pb_cache_add_buffer (lock pb_cache::mutex) - DEADLOCK

The simple solution is not to wait for submission_in_progress, which we
need in order to create the list of dependencies for the CS ioctl. Instead
of building the list of dependencies as a direct input to the CS ioctl,
build the list of dependencies as a list of fences, and make the final list
of dependencies in the CS thread itself.

Therefore, amdgpu_cs_flush doesn't have to wait and can continue.
Then, amdgpu_bo_create can continue and return. And then amdgpu_cs_submit_ib
can continue.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101294
---
 src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 55 ++++++++++++++++++++++---------
 src/gallium/winsys/amdgpu/drm/amdgpu_cs.h |  4 ++-
 2 files changed, 43 insertions(+), 16 deletions(-)

diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
index a0ef826..c88be06 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
@@ -745,39 +745,42 @@ static void amdgpu_cs_context_cleanup(struct amdgpu_cs_context *cs)
       amdgpu_winsys_bo_reference(&cs->real_buffers[i].bo, NULL);
    }
    for (i = 0; i < cs->num_slab_buffers; i++) {
       p_atomic_dec(&cs->slab_buffers[i].bo->num_cs_references);
       amdgpu_winsys_bo_reference(&cs->slab_buffers[i].bo, NULL);
    }
    for (i = 0; i < cs->num_sparse_buffers; i++) {
       p_atomic_dec(&cs->sparse_buffers[i].bo->num_cs_references);
       amdgpu_winsys_bo_reference(&cs->sparse_buffers[i].bo, NULL);
    }
+   for (i = 0; i < cs->num_fence_dependencies; i++)
+      amdgpu_fence_reference(&cs->fence_dependencies[i], NULL);
 
    cs->num_real_buffers = 0;
    cs->num_slab_buffers = 0;
    cs->num_sparse_buffers = 0;
+   cs->num_fence_dependencies = 0;
    amdgpu_fence_reference(&cs->fence, NULL);
 
    memset(cs->buffer_indices_hashlist, -1, sizeof(cs->buffer_indices_hashlist));
    cs->last_added_bo = NULL;
 }
 
 static void amdgpu_destroy_cs_context(struct amdgpu_cs_context *cs)
 {
    amdgpu_cs_context_cleanup(cs);
    FREE(cs->flags);
    FREE(cs->real_buffers);
    FREE(cs->handles);
    FREE(cs->slab_buffers);
    FREE(cs->sparse_buffers);
-   FREE(cs->request.dependencies);
+   FREE(cs->fence_dependencies);
 }
 
 
 static struct radeon_winsys_cs *
 amdgpu_cs_create(struct radeon_winsys_ctx *rwctx,
                  enum ring_type ring_type,
                  void (*flush)(void *ctx, unsigned flags,
                                struct pipe_fence_handle **fence),
                  void *flush_ctx)
 {
@@ -974,21 +977,20 @@ static unsigned amdgpu_cs_get_buffer_list(struct radeon_winsys_cs *rcs,
     return cs->num_real_buffers;
 }
 
 DEBUG_GET_ONCE_BOOL_OPTION(all_bos, "RADEON_ALL_BOS", false)
 
 static void amdgpu_add_fence_dependency(struct amdgpu_cs *acs,
                                         struct amdgpu_cs_buffer *buffer)
 {
    struct amdgpu_cs_context *cs = acs->csc;
    struct amdgpu_winsys_bo *bo = buffer->bo;
-   struct amdgpu_cs_fence *dep;
    unsigned new_num_fences = 0;
 
    for (unsigned j = 0; j < bo->num_fences; ++j) {
       struct amdgpu_fence *bo_fence = (void *)bo->fences[j];
       unsigned idx;
 
       if (bo_fence->ctx == acs->ctx &&
          bo_fence->fence.ip_type == cs->request.ip_type &&
          bo_fence->fence.ip_instance == cs->request.ip_instance &&
          bo_fence->fence.ring == cs->request.ring)
@@ -996,35 +998,35 @@ static void amdgpu_add_fence_dependency(struct amdgpu_cs *acs,
 
       if (amdgpu_fence_wait((void *)bo_fence, 0, false))
          continue;
 
       amdgpu_fence_reference(&bo->fences[new_num_fences], bo->fences[j]);
       new_num_fences++;
 
       if (!(buffer->usage & RADEON_USAGE_SYNCHRONIZED))
          continue;
 
-      if (bo_fence->submission_in_progress)
-         os_wait_until_zero(&bo_fence->submission_in_progress,
-                            PIPE_TIMEOUT_INFINITE);
-
-      idx = cs->request.number_of_dependencies++;
-      if (idx >= cs->max_dependencies) {
+      idx = cs->num_fence_dependencies++;
+      if (idx >= cs->max_fence_dependencies) {
          unsigned size;
-
-         cs->max_dependencies = idx + 8;
-         size = cs->max_dependencies * sizeof(struct amdgpu_cs_fence);
-         cs->request.dependencies = realloc(cs->request.dependencies, size);
+         const unsigned increment = 8;
+
+         cs->max_fence_dependencies = idx + increment;
+         size = cs->max_fence_dependencies * sizeof(cs->fence_dependencies[0]);
+         cs->fence_dependencies = realloc(cs->fence_dependencies, size);
+         /* Clear the newly-allocated elements. */
+         memset(cs->fence_dependencies + idx, 0,
+                increment * sizeof(cs->fence_dependencies[0]));
       }
 
-      dep = &cs->request.dependencies[idx];
-      memcpy(dep, &bo_fence->fence, sizeof(*dep));
+      amdgpu_fence_reference(&cs->fence_dependencies[idx],
+                             (struct pipe_fence_handle*)bo_fence);
    }
 
    for (unsigned j = new_num_fences; j < bo->num_fences; ++j)
       amdgpu_fence_reference(&bo->fences[j], NULL);
 
    bo->num_fences = new_num_fences;
 }
 
 /* Add the given list of fences to the buffer's fence list.
  *
@@ -1081,21 +1083,21 @@ static void amdgpu_add_fence_dependencies_list(struct amdgpu_cs *acs,
    }
 }
 
 /* Since the kernel driver doesn't synchronize execution between different
  * rings automatically, we have to add fence dependencies manually.
  */
 static void amdgpu_add_fence_dependencies(struct amdgpu_cs *acs)
 {
    struct amdgpu_cs_context *cs = acs->csc;
 
-   cs->request.number_of_dependencies = 0;
+   cs->num_fence_dependencies = 0;
 
    amdgpu_add_fence_dependencies_list(acs, cs->fence, cs->num_real_buffers, cs->real_buffers);
    amdgpu_add_fence_dependencies_list(acs, cs->fence, cs->num_slab_buffers, cs->slab_buffers);
    amdgpu_add_fence_dependencies_list(acs, cs->fence, cs->num_sparse_buffers, cs->sparse_buffers);
 }
 
 /* Add backing of sparse buffers to the buffer list.
  *
  * This is done late, during submission, to keep the buffer list short before
  * submit, and to avoid managing fences for the backing buffers.
@@ -1129,21 +1131,44 @@ static bool amdgpu_add_sparse_backing_buffers(struct amdgpu_cs_context *cs)
 
    return true;
 }
 
 void amdgpu_cs_submit_ib(void *job, int thread_index)
 {
    struct amdgpu_cs *acs = (struct amdgpu_cs*)job;
    struct amdgpu_winsys *ws = acs->ctx->ws;
    struct amdgpu_cs_context *cs = acs->cst;
    int i, r;
+   struct amdgpu_cs_fence *dependencies = NULL;
+
+   /* Set dependencies (input fences). */
+   if (cs->num_fence_dependencies) {
+      dependencies = alloca(sizeof(dependencies[0]) *
+                            cs->num_fence_dependencies);
+      unsigned num = 0;
+
+      for (i = 0; i < cs->num_fence_dependencies; i++) {
+         struct amdgpu_fence *fence =
+            (struct amdgpu_fence*)cs->fence_dependencies[i];
+
+         /* Past fences can't be unsubmitted because we have only 1 CS thread. */
+         assert(!fence->submission_in_progress);
+         memcpy(&dependencies[num++], &fence->fence, sizeof(dependencies[0]));
+      }
+      cs->request.dependencies = dependencies;
+      cs->request.number_of_dependencies = num;
+   } else {
+      cs->request.dependencies = NULL;
+      cs->request.number_of_dependencies = 0;
+   }
 
+   /* Set the output fence. */
    cs->request.fence_info.handle = NULL;
    if (amdgpu_cs_has_user_fence(cs)) {
 	cs->request.fence_info.handle = acs->ctx->user_fence_bo;
 	cs->request.fence_info.offset = acs->ring_type;
    }
 
    /* Create the buffer list.
     * Use a buffer list containing all allocated buffers if requested.
     */
    if (debug_get_option_all_bos()) {
diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h
index d700b8c..d83c1e0 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h
@@ -98,21 +98,23 @@ struct amdgpu_cs_context {
    unsigned                    max_sparse_buffers;
    struct amdgpu_cs_buffer     *sparse_buffers;
 
    int                         buffer_indices_hashlist[4096];
 
    struct amdgpu_winsys_bo     *last_added_bo;
    unsigned                    last_added_bo_index;
    unsigned                    last_added_bo_usage;
    uint64_t                    last_added_bo_priority_usage;
 
-   unsigned                    max_dependencies;
+   struct pipe_fence_handle    **fence_dependencies;
+   unsigned                    num_fence_dependencies;
+   unsigned                    max_fence_dependencies;
 
    struct pipe_fence_handle    *fence;
 
    /* the error returned from cs_flush for non-async submissions */
    int                         error_code;
 };
 
 struct amdgpu_cs {
    struct amdgpu_ib main; /* must be first because this is inherited */
    struct amdgpu_ib const_ib; /* optional constant engine IB */
-- 
2.7.4



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