[Mesa-dev] [PATCH 01/16] mesa: add PackedDriverUniformStorage const
Timothy Arceri
tarceri at itsqueeze.com
Tue Jun 20 01:50:30 UTC 2017
Will be used to determine whether to take packing code paths or not.
---
src/mesa/main/mtypes.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 65f638b..ff9a814 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3990,20 +3990,23 @@ struct gl_constants
bool NoPrimitiveBoundingBoxOutput;
/** GL_ARB_sparse_buffer */
GLuint SparseBufferPageSize;
/** Used as an input for sha1 generation in the on-disk shader cache */
unsigned char *dri_config_options_sha1;
/** When drivers are OK with mapped buffers during draw and other calls. */
bool AllowMappedBuffersDuringExecution;
+
+ /** Is the drivers uniform storage packed or padded to 4. */
+ bool PackedDriverUniformStorage;
};
/**
* Enable flag for each OpenGL extension. Different device drivers will
* enable different extensions at runtime.
*/
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
--
2.9.4
More information about the mesa-dev
mailing list