[Mesa-dev] [PATCH] st/mesa: fix assert to be simpler
Marek Olšák
maraeo at gmail.com
Tue Jun 20 10:12:47 UTC 2017
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Tue, Jun 20, 2017 at 7:51 AM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> I just noticed a warning with a non-debug build, but really
> this could all be one line, and I'm not even 100% the assert
> makes sense here.
> ---
> src/mesa/state_tracker/st_texture.c | 5 +----
> 1 file changed, 1 insertion(+), 4 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
> index 9de3b9a..5863628 100644
> --- a/src/mesa/state_tracker/st_texture.c
> +++ b/src/mesa/state_tracker/st_texture.c
> @@ -508,8 +508,6 @@ static GLuint64
> st_create_texture_handle_from_unit(struct st_context *st,
> struct gl_program *prog, GLuint texUnit)
> {
> - struct gl_context *ctx = st->ctx;
> - struct gl_texture_object *texObj;
> struct pipe_context *pipe = st->pipe;
> struct pipe_sampler_view *view;
> struct pipe_sampler_state sampler;
> @@ -519,8 +517,7 @@ st_create_texture_handle_from_unit(struct st_context *st,
>
> st_convert_sampler_from_unit(st, &sampler, texUnit);
>
> - texObj = ctx->Texture.Unit[texUnit]._Current;
> - assert(texObj);
> + assert(st->ctx->Texture.Unit[texUnit]._Current);
>
> return pipe->create_texture_handle(pipe, view, &sampler);
> }
> --
> 2.9.4
>
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