[Mesa-dev] [PATCH 01/30] i965/miptree: Delete the layered rendering resolve
Chad Versace
chadversary at chromium.org
Tue Jun 20 22:16:47 UTC 2017
On Fri 16 Jun 2017, Jason Ekstrand wrote:
> We never fast-clear more than the base slice (LOD 0, layer 0) anyway, so
> layered rendering without a resolve is always perfectly safe. Should
> this ever change in the future, we'll have to put some sort of resolve
> back in but we can cross that bridge when we come to it.
> ---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 14 --------------
> 1 file changed, 14 deletions(-)
Yep, do_single_blorp_clear() bails on layered renderbuffers.
Reviewed-by: Chad Versace <chadversary at chromium.org>
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