[Mesa-dev] [PATCH v2] getteximage: fix returned error value when texture object is not found
Juan A. Suarez Romero
jasuarez at igalia.com
Thu Jun 22 16:13:00 UTC 2017
On Thu, 2017-06-22 at 17:48 +0200, Samuel Pitoiset wrote:
>
> On 06/22/2017 05:46 PM, Juan A. Suarez Romero wrote:
> > From OpenGL 4.5 spec PDF, section '8.11. Texture Queries', page 236:
> > "An INVALID_VALUE error is generated if texture is not the name of
> > an existing texture object."
> >
> > Same wording applies to the compressed version.
> >
> > But turns out this is a spec bug, and Khronos is fixing it for the next
> > revisions.
> >
> > The proposal is to return INVALID_OPERATION in these cases.
> >
> > v2: Use _mesa_lookup_texture_err (Samuel Pitoiset)
> >
> > Fixes: GL45-CTS.get_texture_sub_image.errors_test
> > Fixes: 633c959fa (getteximage: Return correct error value when texure
> > object is not found)
> >
> > Signed-off-by: Juan A. Suarez Romero <jasuarez at igalia.com>
> > ---
> > src/mesa/main/texgetimage.c | 6 ++----
> > 1 file changed, 2 insertions(+), 4 deletions(-)
> >
> > diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> > index 658b0e5..4937d89 100644
> > --- a/src/mesa/main/texgetimage.c
> > +++ b/src/mesa/main/texgetimage.c
> > @@ -1461,10 +1461,9 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
> > struct gl_texture_object *texObj = NULL;
> >
> > if (texture > 0)
> > - texObj = _mesa_lookup_texture(ctx, texture);
> > + texObj = _mesa_lookup_texture_err(ctx, texture, caller);
>
> _mesa_lookup_texture_err() already handles the case where texture > 0,
> you can get rid of that check (same below). Thanks.
>
Thanks! Didn't know.
J.A.
> >
> > if (!texObj) {
> > - _mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
> > return;
> > }
> >
> > @@ -1779,10 +1778,9 @@ _mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
> > struct gl_texture_object *texObj = NULL;
> >
> > if (texture > 0)
> > - texObj = _mesa_lookup_texture(ctx, texture);
> > + texObj = _mesa_lookup_texture_err(ctx, texture, caller);
> >
> > if (!texObj) {
> > - _mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
> > return;
> > }
> >
> >
>
>
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