[Mesa-dev] [PATCH] radv/meta: don't need vertex info for resolve shader.
Dave Airlie
airlied at gmail.com
Fri Jun 23 05:53:38 UTC 2017
From: Dave Airlie <airlied at redhat.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/vulkan/radv_meta_resolve_fs.c | 20 ++------------------
1 file changed, 2 insertions(+), 18 deletions(-)
diff --git a/src/amd/vulkan/radv_meta_resolve_fs.c b/src/amd/vulkan/radv_meta_resolve_fs.c
index a405f80..43d964f 100644
--- a/src/amd/vulkan/radv_meta_resolve_fs.c
+++ b/src/amd/vulkan/radv_meta_resolve_fs.c
@@ -152,24 +152,8 @@ fail:
static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
- {
- .binding = 0,
- .stride = 2 * sizeof(float),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
- },
- },
- .vertexAttributeDescriptionCount = 1,
- .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
- {
- /* Texture Coordinate */
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = 0
- },
- },
+ .vertexBindingDescriptionCount = 0,
+ .vertexAttributeDescriptionCount = 0,
};
static VkFormat pipeline_formats[] = {
--
2.9.4
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