[Mesa-dev] [PATCH 11/92] tgsi_from_mesa: add pipe_shader_type_from_mesa
Nicolai Hähnle
nhaehnle at gmail.com
Mon Jun 26 14:09:50 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
So... the pipe_ prefix doesn't really fit into a TGSI header; on the
other hand, the return type has the pipe_ prefix.
---
src/gallium/auxiliary/tgsi/tgsi_from_mesa.h | 23 +++++++++++++++++++++++
1 file changed, 23 insertions(+)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_from_mesa.h b/src/gallium/auxiliary/tgsi/tgsi_from_mesa.h
index 4c708f4..d0f211e 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_from_mesa.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_from_mesa.h
@@ -19,25 +19,48 @@
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TGSI_FROM_MESA_H
#define TGSI_FROM_MESA_H
#include <stdbool.h>
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "compiler/shader_enums.h"
void
tgsi_get_gl_varying_semantic(gl_varying_slot attr,
bool needs_texcoord_semantic,
unsigned *semantic_name,
unsigned *semantic_index);
unsigned
tgsi_get_generic_gl_varying_index(gl_varying_slot attr,
bool needs_texcoord_semantic);
+static inline enum pipe_shader_type
+pipe_shader_type_from_mesa(gl_shader_stage stage)
+{
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
+ return PIPE_SHADER_VERTEX;
+ case MESA_SHADER_TESS_CTRL:
+ return PIPE_SHADER_TESS_CTRL;
+ case MESA_SHADER_TESS_EVAL:
+ return PIPE_SHADER_TESS_EVAL;
+ case MESA_SHADER_GEOMETRY:
+ return PIPE_SHADER_GEOMETRY;
+ case MESA_SHADER_FRAGMENT:
+ return PIPE_SHADER_FRAGMENT;
+ case MESA_SHADER_COMPUTE:
+ return PIPE_SHADER_COMPUTE;
+ default:
+ unreachable("bad shader stage");
+ }
+}
+
#endif /* TGSI_FROM_MESA_H */
--
2.9.3
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