[Mesa-dev] [PATCH 1/2] radeonsi: check nr_cbufs in other places before flushing CB

Nicolai Hähnle nhaehnle at gmail.com
Tue Jun 27 07:17:42 UTC 2017


Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>


On 27.06.2017 02:14, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> ---
>   src/gallium/drivers/radeonsi/si_state.c | 6 ++++--
>   1 file changed, 4 insertions(+), 2 deletions(-)
> 
> diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
> index b236bed..a674a60 100644
> --- a/src/gallium/drivers/radeonsi/si_state.c
> +++ b/src/gallium/drivers/radeonsi/si_state.c
> @@ -3968,21 +3968,22 @@ static void si_set_tess_state(struct pipe_context *ctx,
>   
>   	si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
>   	pipe_resource_reference(&cb.buffer, NULL);
>   }
>   
>   static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
>   {
>   	struct si_context *sctx = (struct si_context *)ctx;
>   
>   	/* Multisample surfaces are flushed in si_decompress_textures. */
> -	if (sctx->framebuffer.nr_samples <= 1) {
> +	if (sctx->framebuffer.nr_samples <= 1 &&
> +	    sctx->framebuffer.state.nr_cbufs) {
>   		sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
>   				 SI_CONTEXT_INV_GLOBAL_L2 |
>   				 SI_CONTEXT_FLUSH_AND_INV_CB;
>   	}
>   	sctx->framebuffer.do_update_surf_dirtiness = true;
>   }
>   
>   /* This only ensures coherency for shader image/buffer stores. */
>   static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
>   {
> @@ -4014,21 +4015,22 @@ static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
>   		 * L1 isn't used.
>   		 */
>   		if (sctx->screen->b.chip_class <= CIK)
>   			sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
>   	}
>   
>   	/* MSAA color, any depth and any stencil are flushed in
>   	 * si_decompress_textures when needed.
>   	 */
>   	if (flags & PIPE_BARRIER_FRAMEBUFFER &&
> -	    sctx->framebuffer.nr_samples <= 1) {
> +	    sctx->framebuffer.nr_samples <= 1 &&
> +	    sctx->framebuffer.state.nr_cbufs) {
>   		sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB |
>   				 SI_CONTEXT_WRITEBACK_GLOBAL_L2;
>   	}
>   
>   	/* Indirect buffers use TC L2 on GFX9, but not older hw. */
>   	if (sctx->screen->b.chip_class <= VI &&
>   	    flags & PIPE_BARRIER_INDIRECT_BUFFER)
>   		sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
>   }
>   
> 


-- 
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.


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