[Mesa-dev] [PATCH 16/42] mesa: prepare create_buffers() helper for KHR_no_error support
Timothy Arceri
tarceri at itsqueeze.com
Tue Jun 27 23:28:43 UTC 2017
On 27/06/17 21:20, Samuel Pitoiset wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/main/bufferobj.c | 45 ++++++++++++++++++++++++++-------------------
> 1 file changed, 26 insertions(+), 19 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 6e2979f6db9..e31fcc357da 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -1416,26 +1416,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
> * driver internals.
> */
> static void
> -create_buffers(GLsizei n, GLuint *buffers, bool dsa)
> +create_buffers(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa)
> {
> - GET_CURRENT_CONTEXT(ctx);
> GLuint first;
> struct gl_buffer_object *buf;
>
> - const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
> -
> - if (MESA_VERBOSE & VERBOSE_API)
> - _mesa_debug(ctx, "%s(%d)\n", func, n);
> -
> - if (n < 0) {
> - _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
> - return;
> - }
> -
> - if (!buffers) {
> - return;
> - }
Passing NULL buffers is not an error so we should leave this here. It
should just return on a no error path also.
With that:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
> -
> /*
> * This must be atomic (generation and allocation of buffer object IDs)
> */
> @@ -1453,7 +1438,7 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa)
> assert(ctx->Driver.NewBufferObject);
> buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
> if (!buf) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCreateBuffers");
> _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
> return;
> }
> @@ -1467,6 +1452,26 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa)
> _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
> }
>
> +
> +static void
> +create_buffers_err(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa)
> +{
> + const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
> +
> + if (MESA_VERBOSE & VERBOSE_API)
> + _mesa_debug(ctx, "%s(%d)\n", func, n);
> +
> + if (n < 0) {
> + _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
> + return;
> + }
> +
> + if (!buffers)
> + return;
> +
> + create_buffers(ctx, n, buffers, dsa);
> +}
> +
> /**
> * Generate a set of unique buffer object IDs and store them in \c buffers.
> *
> @@ -1476,7 +1481,8 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa)
> void GLAPIENTRY
> _mesa_GenBuffers(GLsizei n, GLuint *buffers)
> {
> - create_buffers(n, buffers, false);
> + GET_CURRENT_CONTEXT(ctx);
> + create_buffers_err(ctx, n, buffers, false);
> }
>
> /**
> @@ -1488,7 +1494,8 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffers)
> void GLAPIENTRY
> _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
> {
> - create_buffers(n, buffers, true);
> + GET_CURRENT_CONTEXT(ctx);
> + create_buffers_err(ctx, n, buffers, true);
> }
>
>
>
More information about the mesa-dev
mailing list