[Mesa-dev] [PATCH 04/14] mesa: add logic_op() helper
Timothy Arceri
tarceri at itsqueeze.com
Wed Jun 28 06:13:42 UTC 2017
---
src/mesa/main/blend.c | 25 ++++++++++++++++---------
1 file changed, 16 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 881e9c8..541c248 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -755,6 +755,21 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
}
+static void
+logic_op(struct gl_context *ctx, GLenum opcode)
+{
+ if (ctx->Color.LogicOp == opcode)
+ return;
+
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
+ ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
+ ctx->Color.LogicOp = opcode;
+
+ if (ctx->Driver.LogicOpcode)
+ ctx->Driver.LogicOpcode(ctx, opcode);
+}
+
+
/**
* Specify a logic pixel operation for color index rendering.
*
@@ -796,15 +811,7 @@ _mesa_LogicOp( GLenum opcode )
return;
}
- if (ctx->Color.LogicOp == opcode)
- return;
-
- FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
- ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
- ctx->Color.LogicOp = opcode;
-
- if (ctx->Driver.LogicOpcode)
- ctx->Driver.LogicOpcode( ctx, opcode );
+ logic_op(ctx, opcode);
}
--
2.9.4
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