[Mesa-dev] [PATCH 13/18] nir/spirv: Simplify type copying
Jason Ekstrand
jason at jlekstrand.net
Thu Jun 29 17:33:35 UTC 2017
---
src/compiler/spirv/spirv_to_nir.c | 8 +-------
1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 3d9ef76..c69cb8c 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -413,10 +413,7 @@ static struct vtn_type *
vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
{
struct vtn_type *dest = ralloc(b, struct vtn_type);
- dest->type = src->type;
- dest->is_builtin = src->is_builtin;
- if (src->is_builtin)
- dest->builtin = src->builtin;
+ *dest = *src;
if (!glsl_type_is_scalar(src->type)) {
switch (glsl_get_base_type(src->type)) {
@@ -428,9 +425,6 @@ vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_ARRAY:
- dest->row_major = src->row_major;
- dest->stride = src->stride;
- dest->array_element = src->array_element;
break;
case GLSL_TYPE_STRUCT: {
--
2.5.0.400.gff86faf
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