[Mesa-dev] [PATCH 12/14] gallium/radeon: generalize the function for in-place texture reallocation

Marek Olšák maraeo at gmail.com
Thu Jun 29 19:47:47 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeon/r600_texture.c | 64 +++++++++++++++++++++----------
 1 file changed, 43 insertions(+), 21 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index e21dc37..40cb8c0 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -441,86 +441,107 @@ bool r600_texture_disable_dcc(struct r600_common_context *rctx,
 	/* Decompress DCC. */
 	rctx->decompress_dcc(&rctx->b, rtex);
 	rctx->b.flush(&rctx->b, NULL, 0);
 
 	if (&rctx->b == rscreen->aux_context)
 		mtx_unlock(&rscreen->aux_context_lock);
 
 	return r600_texture_discard_dcc(rscreen, rtex);
 }
 
-static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
-					     struct r600_texture *rtex,
-					     bool invalidate_storage)
+static void r600_reallocate_texture_inplace(struct r600_common_context *rctx,
+					    struct r600_texture *rtex,
+					    unsigned new_bind_flag,
+					    bool invalidate_storage)
 {
 	struct pipe_screen *screen = rctx->b.screen;
 	struct r600_texture *new_tex;
 	struct pipe_resource templ = rtex->resource.b.b;
 	unsigned i;
 
-	templ.bind |= PIPE_BIND_LINEAR;
+	templ.bind |= new_bind_flag;
 
 	/* r600g doesn't react to dirty_tex_descriptor_counter */
 	if (rctx->chip_class < SI)
 		return;
 
-	if (rtex->resource.b.is_shared ||
-	    rtex->surface.is_linear)
+	if (rtex->resource.b.is_shared)
 		return;
 
-	/* This fails with MSAA, depth, and compressed textures. */
-	if (r600_choose_tiling(rctx->screen, &templ) !=
-	    RADEON_SURF_MODE_LINEAR_ALIGNED)
-		return;
+	if (new_bind_flag == PIPE_BIND_LINEAR) {
+		if (rtex->surface.is_linear)
+			return;
+
+		/* This fails with MSAA, depth, and compressed textures. */
+		if (r600_choose_tiling(rctx->screen, &templ) !=
+		    RADEON_SURF_MODE_LINEAR_ALIGNED)
+			return;
+	}
 
 	new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
 	if (!new_tex)
 		return;
 
 	/* Copy the pixels to the new texture. */
 	if (!invalidate_storage) {
 		for (i = 0; i <= templ.last_level; i++) {
 			struct pipe_box box;
 
 			u_box_3d(0, 0, 0,
 				 u_minify(templ.width0, i), u_minify(templ.height0, i),
 				 util_max_layer(&templ, i) + 1, &box);
 
 			rctx->dma_copy(&rctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
 				       &rtex->resource.b.b, i, &box);
 		}
 	}
 
-	r600_texture_discard_cmask(rctx->screen, rtex);
-	r600_texture_discard_dcc(rctx->screen, rtex);
+	if (new_bind_flag == PIPE_BIND_LINEAR) {
+		r600_texture_discard_cmask(rctx->screen, rtex);
+		r600_texture_discard_dcc(rctx->screen, rtex);
+	}
 
 	/* Replace the structure fields of rtex. */
 	rtex->resource.b.b.bind = templ.bind;
 	pb_reference(&rtex->resource.buf, new_tex->resource.buf);
 	rtex->resource.gpu_address = new_tex->resource.gpu_address;
 	rtex->resource.vram_usage = new_tex->resource.vram_usage;
 	rtex->resource.gart_usage = new_tex->resource.gart_usage;
 	rtex->resource.bo_size = new_tex->resource.bo_size;
 	rtex->resource.bo_alignment = new_tex->resource.bo_alignment;
 	rtex->resource.domains = new_tex->resource.domains;
 	rtex->resource.flags = new_tex->resource.flags;
 	rtex->size = new_tex->size;
+	rtex->db_render_format = new_tex->db_render_format;
+	rtex->db_compatible = new_tex->db_compatible;
+	rtex->can_sample_z = new_tex->can_sample_z;
+	rtex->can_sample_s = new_tex->can_sample_s;
 	rtex->surface = new_tex->surface;
-	rtex->non_disp_tiling = new_tex->non_disp_tiling;
+	rtex->fmask = new_tex->fmask;
+	rtex->cmask = new_tex->cmask;
 	rtex->cb_color_info = new_tex->cb_color_info;
-	rtex->cmask = new_tex->cmask; /* needed even without CMASK */
+	rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
+	rtex->htile_offset = new_tex->htile_offset;
+	rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
+	rtex->depth_cleared = new_tex->depth_cleared;
+	rtex->stencil_cleared = new_tex->stencil_cleared;
+	rtex->non_disp_tiling = new_tex->non_disp_tiling;
+	rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
+	rtex->framebuffers_bound = new_tex->framebuffers_bound;
 
-	assert(!rtex->htile_offset);
-	assert(!rtex->cmask.size);
-	assert(!rtex->fmask.size);
-	assert(!rtex->dcc_offset);
-	assert(!rtex->is_depth);
+	if (new_bind_flag == PIPE_BIND_LINEAR) {
+		assert(!rtex->htile_offset);
+		assert(!rtex->cmask.size);
+		assert(!rtex->fmask.size);
+		assert(!rtex->dcc_offset);
+		assert(!rtex->is_depth);
+	}
 
 	r600_texture_reference(&new_tex, NULL);
 
 	p_atomic_inc(&rctx->screen->dirty_tex_counter);
 }
 
 static boolean r600_texture_get_handle(struct pipe_screen* screen,
 				       struct pipe_context *ctx,
 				       struct pipe_resource *resource,
 				       struct winsys_handle *whandle,
@@ -1610,22 +1631,23 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
 		 * Only count uploads that are at least 4x4 pixels large.
 		 */
 		if (!rctx->screen->info.has_dedicated_vram &&
 		    level == 0 &&
 		    box->width >= 4 && box->height >= 4 &&
 		    p_atomic_inc_return(&rtex->num_level0_transfers) == 10) {
 			bool can_invalidate =
 				r600_can_invalidate_texture(rctx->screen, rtex,
 							    usage, box);
 
-			r600_degrade_tile_mode_to_linear(rctx, rtex,
-							 can_invalidate);
+			r600_reallocate_texture_inplace(rctx, rtex,
+							PIPE_BIND_LINEAR,
+							can_invalidate);
 		}
 
 		/* Tiled textures need to be converted into a linear texture for CPU
 		 * access. The staging texture is always linear and is placed in GART.
 		 *
 		 * Reading from VRAM or GTT WC is slow, always use the staging
 		 * texture in this case.
 		 *
 		 * Use the staging texture for uploads if the underlying BO
 		 * is busy.
-- 
2.7.4



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