[Mesa-dev] [PATCH 1/2] radeonsi: use a bitfield for tracking which shaders use bindless

Samuel Pitoiset samuel.pitoiset at gmail.com
Thu Jun 29 19:59:36 UTC 2017


This will allow to skip few partial flushes when bindless
descriptors have to be re-uploaded.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/gallium/drivers/radeonsi/si_blit.c          |  4 +--
 src/gallium/drivers/radeonsi/si_pipe.h          |  4 +--
 src/gallium/drivers/radeonsi/si_state_shaders.c | 38 +++++++++++++++++--------
 3 files changed, 30 insertions(+), 16 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 631676bcd79..45a023d4e2c 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -795,9 +795,9 @@ static void si_decompress_textures(struct si_context *sctx, unsigned shader_mask
 	}
 
 	if (shader_mask & u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS)) {
-		if (sctx->uses_bindless_samplers)
+		if (sctx->shader_uses_bindless_samplers_mask)
 			si_decompress_resident_textures(sctx);
-		if (sctx->uses_bindless_images)
+		if (sctx->shader_uses_bindless_images_mask)
 			si_decompress_resident_images(sctx);
 	} else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) {
 		if (sctx->cs_shader_state.program->uses_bindless_samplers)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index bd724e80a06..507635e7576 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -439,8 +439,8 @@ struct si_context {
 	struct util_dynarray	resident_tex_needs_depth_decompress;
 
 	/* Bindless state */
-	bool			uses_bindless_samplers;
-	bool			uses_bindless_images;
+	unsigned		shader_uses_bindless_samplers_mask;
+	unsigned		shader_uses_bindless_images_mask;
 };
 
 /* cik_sdma.c */
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index af3f2a90e2a..1dd01b36c8f 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -2221,20 +2221,34 @@ static void si_update_clip_regs(struct si_context *sctx,
 		si_mark_atom_dirty(sctx, &sctx->clip_regs);
 }
 
+static void si_update_shader_uses_bindless_masks(struct si_context *sctx,
+						 struct si_shader_selector *sel,
+						 enum pipe_shader_type type)
+{
+	if (si_shader_uses_bindless_samplers(sel))
+		sctx->shader_uses_bindless_samplers_mask |= 1u << type;
+	else
+		sctx->shader_uses_bindless_samplers_mask &= ~(1u << type);
+
+	if (si_shader_uses_bindless_images(sel))
+		sctx->shader_uses_bindless_images_mask |= 1u << type;
+	else
+		sctx->shader_uses_bindless_images_mask &= ~(1u << type);
+}
+
 static void si_update_common_shader_state(struct si_context *sctx)
 {
-	sctx->uses_bindless_samplers =
-		si_shader_uses_bindless_samplers(sctx->vs_shader.cso)  ||
-		si_shader_uses_bindless_samplers(sctx->gs_shader.cso)  ||
-		si_shader_uses_bindless_samplers(sctx->ps_shader.cso)  ||
-		si_shader_uses_bindless_samplers(sctx->tcs_shader.cso) ||
-		si_shader_uses_bindless_samplers(sctx->tes_shader.cso);
-	sctx->uses_bindless_images =
-		si_shader_uses_bindless_images(sctx->vs_shader.cso)  ||
-		si_shader_uses_bindless_images(sctx->gs_shader.cso)  ||
-		si_shader_uses_bindless_images(sctx->ps_shader.cso)  ||
-		si_shader_uses_bindless_images(sctx->tcs_shader.cso) ||
-		si_shader_uses_bindless_images(sctx->tes_shader.cso);
+	si_update_shader_uses_bindless_masks(sctx, sctx->vs_shader.cso,
+					     PIPE_SHADER_VERTEX);
+	si_update_shader_uses_bindless_masks(sctx, sctx->ps_shader.cso,
+					     PIPE_SHADER_FRAGMENT);
+	si_update_shader_uses_bindless_masks(sctx, sctx->gs_shader.cso,
+					     PIPE_SHADER_GEOMETRY);
+	si_update_shader_uses_bindless_masks(sctx, sctx->tcs_shader.cso,
+					     PIPE_SHADER_TESS_CTRL);
+	si_update_shader_uses_bindless_masks(sctx, sctx->tes_shader.cso,
+					     PIPE_SHADER_TESS_EVAL);
+
 	sctx->do_update_shaders = true;
 }
 
-- 
2.13.2



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