[Mesa-dev] [ANNOUNCE] mesa 17.1.4

Andres Gomez agomez at igalia.com
Fri Jun 30 17:45:51 UTC 2017


Mesa 17.1.4 is now available.

In this release we have:

In Mesa Core we include some fixes that involve flushing vertices
before some state changes.

The state tracker also received a fix for the Scissor with multiple
viewports.

The SPIR-V compiler has gotten a work around to prevent a shader bug in
Doom.

i965 has gotten many patches, including a couple of fixes for having
proper color interpolation in gen3, a bunch of corrections to avoid
hangings on Haswell, specially with fast-clear operations that happen
at the start of a batch, an initialization of the step rate for
interleaved vertex buffers to avoid rendering errors, a correction to
set the depth offset when there is only stencil attachment, a fix for
incorrect renderings due to using anisotropic filtering in nearest
mode, a fix for gl_Fragcoord's interpolation, a fix for Broxton 2x6 l3
config, a correction in Sky Lake for getting in-range clear colors, and
an improvement in gen7+ has been added to comply with OpenGL 4.1+.

anv has gotten a fix for L3 cache programming on Bay Trail.

Gallivm has seen a fix to avoid a segfault when we get invalid
glDrawRangeElements, a recursion that might have impacted performance
has been broken and, in the VA library, another fix has been added to
avoid memory corruptions.

The etnaviv driver has gotten a handful of patches, including fixes for
some resource copy issues, to prevent some fallout from the RB swapped
rendertarget work, to correct the max LOD bias, and a performance
regression has also been fixed.

The AMD drivers have received a fix for the proper generation of the
sid tables. radeonsi has gotten several improvements, including a new
polaris12 pci id and a deadlock fix while r600 is receiving a fix to
upload PBO textures to compressed textures.

The svga driver has received some patches to invalidate surfaces
correctly and a fix to properly unbind the GS.

nouveau's codegen has seen some improvements, including a fix to
properly fold constants in SPLIT operation.

EGL has gotten a couple of fixes to make the platform detection thread-
safe. The DRI2 drivers include now a fix to properly count configs. In
the case of the Android driver, we also got a workaround for apps which
choose their EGLConfig incorrectly and, in the case of the X11 one, a
crash fix has also been included.

>From build and integration point of view, we have added a fix to solve
a linking problem for systems that lack libpthread.so, we have fixed a
recent build problem with Android and we have included also a missing
header for EGL, GLES and VG headers that was not included when EGL
building was disabled.



Alex Deucher (1):
      radeonsi: add new polaris12 pci id

Andres Gomez (4):
      cherry-ignore: 17.1.4 rejected commits
      cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple "fixes:" tags
      Update version to 17.1.4
      docs: add release notes for 17.1.4

Anuj Phogat (2):
      i965: Add and initialize l3_banks field for gen7+
      i965: Fix broxton 2x6 l3 config

Ben Crocker (1):
      egl_dri2: swrastGetDrawableInfo: set *x, *y [v2]

Brian Paul (2):
      svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)
      gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()

Chad Versace (1):
      egl/android: Change order of EGLConfig generation (v2)

Chandu Babu N (1):
      change va max_entrypoints

Charmaine Lee (1):
      svga: use the winsys interface to invalidate surface

Emil Velikov (3):
      docs: add sha256 checksums for 17.1.3
      configure.ac: add -pthread to PTHREAD_LIBS
      radeonsi: include ac_binary.h for struct ac_shader_binary

Eric Engestrom (3):
      egl: properly count configs
      egl/display: only detect the platform once
      egl/display: make platform detection thread-safe

Eric Le Bihan (1):
      Fix khrplatform.h not installed if EGL is disabled.

Iago Toral Quiroga (1):
      i965: update MaxTextureRectSize to match PRMs and comply with OpenGL 4.1+

Ilia Mirkin (2):
      nv50/ir: fetch indirect sources BEFORE the op that uses them
      nv50/ir: fix combineLd/St to update existing records as necessary

Jason Ekstrand (10):
      i965: Flush around state base address
      i965: Take a uint64_t immediate in emit_pipe_control_write
      i965: Unify the two emit_pipe_control functions
      i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS
      i965/blorp: Do an end-of-pipe sync around CCS ops
      i965: Do an end-of-pipe sync after flushes
      i965: Disable the interleaved vertex optimization when instancing
      i965: Set step_rate = 0 for interleaved vertex buffers
      spirv: Work around the Doom shader bug
      i965: Clamp clear colors to the representable range

Jonas Kulla (1):
      anv: Fix L3 cache programming on Bay Trail

Kenneth Graunke (1):
      i965: Ignore anisotropic filtering in nearest mode.

Lucas Stach (7):
      etnaviv: don't try RS blit if blit region is unaligned
      etnaviv: use padded width/height for resource copies
      etnaviv: remove bogus assert
      etnaviv: replace translate_clear_color with util_pack_color
      etnaviv: mask correct channel for RB swapped rendertargets
      etnaviv: advertise correct max LOD bias
      etnaviv: only flush resource to self if no scanout buffer exists

Marek Olšák (4):
      winsys/amdgpu: fix a deadlock when waiting for submission_in_progress
      mesa: flush vertices before changing viewports
      mesa: flush vertices before updating ctx->_Shader
      st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports

Michel Dänzer (1):
      gallium/util: Break recursion in pipe_resource_reference

Nicolai Hähnle (2):
      gallium/radeon/gfx9: fix PBO texture uploads to compressed textures
      amd/common: fix off-by-one in sid_tables.py

Pierre Moreau (1):
      nv50/ir: Properly fold constants in SPLIT operation

Rob Herring (1):
      Android: major/minor/makedev live in <sys/sysmacros.h>

Topi Pohjolainen (2):
      i965: Add an end-of-pipe sync helper
      i965/gen4: Set depth offset when there is stencil attachment only

Ville Syrjälä (2):
      i915: Fix gl_Fragcoord interpolation
      i915: Fix wpos_tex vs. -1 comparison

git tag: mesa-17.1.4

https://mesa.freedesktop.org/archive/mesa-17.1.4.tar.gz
MD5:  7ec703cc4d773014cc822edda03f8aa2  mesa-17.1.4.tar.gz
SHA1: 748de7c4da3a9ded5290a2b7c803fcfea2fdd85b  mesa-17.1.4.tar.gz
SHA256: f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362  mesa-17.1.4.tar.gz
SHA512: 1df6286bc9e6c65808f1b6eb39292420a253327b019186cacc17897ba09e99c6a599197fb4357403d72c16d66ccbcefa39e040da06717cee999a89c5af025521  mesa-17.1.4.tar.gz
PGP:  https://mesa.freedesktop.org/archive/mesa-17.1.4.tar.gz.sig

https://mesa.freedesktop.org/archive/mesa-17.1.4.tar.xz
MD5:  be2ef7c9edec23b07f74f6512a6a6fa5  mesa-17.1.4.tar.xz
SHA1: 70a6c971125f754b78e502ade668bd02e46074d6  mesa-17.1.4.tar.xz
SHA256: 06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad  mesa-17.1.4.tar.xz
SHA512: cb8369f0edd3e17b4eee8da159b9dc487f8144d69fe4b95901e9aa6a924759866f26f91fc2ead7036707eecea41582185e7ce73d54f97bf310f198b72ee0a8e4  mesa-17.1.4.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-17.1.4.tar.xz.sig



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