[Mesa-dev] [PATCH 07/24] i965: Get rid of BRW_PRIM_OFFSET
Jason Ekstrand
jason at jlekstrand.net
Wed Mar 1 05:03:19 UTC 2017
This is a relic of when we wired up meta to be able to use RECTLIST
primitives. It's no longer needed.
---
src/mesa/drivers/dri/i965/brw_defines.h | 8 --------
src/mesa/drivers/dri/i965/brw_util.c | 8 ++------
2 files changed, 2 insertions(+), 14 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 3c5c6c4..f443cac 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -86,14 +86,6 @@
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x16
#define _3DPRIM_PATCHLIST(n) ({ assert(n > 0 && n <= 32); 0x20 + (n - 1); })
-
-/* We use this offset to be able to pass native primitive types in struct
- * _mesa_prim::mode. Native primitive types are BRW_PRIM_OFFSET +
- * native_type, which should be different from all GL types and still fit in
- * the 8 bits avialable. */
-
-#define BRW_PRIM_OFFSET 0x80
-
#define BRW_ANISORATIO_2 0
#define BRW_ANISORATIO_4 1
#define BRW_ANISORATIO_6 2
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index 934b6b8..f190a68 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -119,10 +119,6 @@ static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
uint32_t
get_hw_prim_for_gl_prim(int mode)
{
- if (mode >= BRW_PRIM_OFFSET)
- return mode - BRW_PRIM_OFFSET;
- else {
- assert(mode < ARRAY_SIZE(prim_to_hw_prim));
- return prim_to_hw_prim[mode];
- }
+ assert(mode < ARRAY_SIZE(prim_to_hw_prim));
+ return prim_to_hw_prim[mode];
}
--
2.5.0.400.gff86faf
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