[Mesa-dev] [PATCH 07/24] i965: Get rid of BRW_PRIM_OFFSET

Jason Ekstrand jason at jlekstrand.net
Wed Mar 1 05:03:19 UTC 2017


This is a relic of when we wired up meta to be able to use RECTLIST
primitives.  It's no longer needed.
---
 src/mesa/drivers/dri/i965/brw_defines.h | 8 --------
 src/mesa/drivers/dri/i965/brw_util.c    | 8 ++------
 2 files changed, 2 insertions(+), 14 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 3c5c6c4..f443cac 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -86,14 +86,6 @@
 #define _3DPRIM_TRIFAN_NOSTIPPLE  0x16
 #define _3DPRIM_PATCHLIST(n) ({ assert(n > 0 && n <= 32); 0x20 + (n - 1); })
 
-
-/* We use this offset to be able to pass native primitive types in struct
- * _mesa_prim::mode.  Native primitive types are BRW_PRIM_OFFSET +
- * native_type, which should be different from all GL types and still fit in
- * the 8 bits avialable. */
-
-#define BRW_PRIM_OFFSET           0x80
-
 #define BRW_ANISORATIO_2     0
 #define BRW_ANISORATIO_4     1
 #define BRW_ANISORATIO_6     2
diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c
index 934b6b8..f190a68 100644
--- a/src/mesa/drivers/dri/i965/brw_util.c
+++ b/src/mesa/drivers/dri/i965/brw_util.c
@@ -119,10 +119,6 @@ static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
 uint32_t
 get_hw_prim_for_gl_prim(int mode)
 {
-   if (mode >= BRW_PRIM_OFFSET)
-      return mode - BRW_PRIM_OFFSET;
-   else {
-      assert(mode < ARRAY_SIZE(prim_to_hw_prim));
-      return prim_to_hw_prim[mode];
-   }
+   assert(mode < ARRAY_SIZE(prim_to_hw_prim));
+   return prim_to_hw_prim[mode];
 }
-- 
2.5.0.400.gff86faf



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