[Mesa-dev] [PATCH] Vulkan: Add VK_ANDROID_native_buffer to device extension list

Xu, Randy randy.xu at intel.com
Wed Mar 1 05:21:54 UTC 2017


Hi, Tapani

According to https://source.android.com/devices/graphics/implement-vulkan.html
"Window System Integration (WSI) extensions are exported by the loader and primarily implemented in it rather than the driver.". Also, Google provides the stubhal.c in frameworks/native/vulkan/libvulkan, the VK_ANDROID_native_buffer functions are implemented there as a sample.
The reason I guess is that VK_ANDROID_native_buffer implementation needs to access Gralloc HAL data structure, but mesa driver should have no dependency to Android HAL, which is required by HAL Binderization.

This patch doesn’t expose VK_ANDROID_native_buffer extension in driver (as the function is not implemented here), but avoid screening it when create device.

Thanks,
Randy

From: Palli, Tapani
Sent: Wednesday, March 1, 2017 1:03 PM
To: Jason Ekstrand <jason at jlekstrand.net>; Xu, Randy <randy.xu at intel.com>
Cc: mesa-dev at lists.freedesktop.org
Subject: Re: [Mesa-dev] [PATCH] Vulkan: Add VK_ANDROID_native_buffer to device extension list

On 03/01/2017 06:17 AM, Jason Ekstrand wrote:
On Tue, Feb 28, 2017 at 7:52 PM, Randy Xu <randy.xu at intel.com<mailto:randy.xu at intel.com>> wrote:
The VK_ANDROID_native_buffer is implemented in Android Vulkan HAL,
not driver, but must be claimed in device extension list. Otherwise,
this extension will be screened off in framework and driver.

This seems rather odd.  Can't the Vulkan HAL just hook into vkEnumerateDeviceExtensionProperties and add it to the list there?  It seems a bit odd to advertise an extension but not actually provide any of the functionality.

This was my question as well. I proposed Randy to include functionality, at the moment it would be along these lines:

https://github.com/android-ia/external-mesa/commit/8b6b2fc4de933c03feba33e5b57c20262e7983cc

I don't have a strong preference where functionality exists but it seems like ideally the whole thing would exist in one single component. If the extension list cannot be modified in HAL then this becomes harder to achieve in HAL.


Test: Pass Vulkan dEQP-VK.wsi.android.swapchain.* on Android platform

Signed-off-by: Randy Xu <randy.xu at intel.com<mailto:randy.xu at intel.com>>
---
 Android.common.mk<http://Android.common.mk>             | 3 +++
 src/intel/vulkan/anv_device.c | 9 +++++++++
 2 files changed, 12 insertions(+)

diff --git a/Android.common.mk<http://Android.common.mk> b/Android.common.mk<http://Android.common.mk>
index 611162a..f49189b 100644
--- a/Android.common.mk<http://Android.common.mk>
+++ b/Android.common.mk<http://Android.common.mk>
@@ -116,6 +116,9 @@ else
   LOCAL_CFLAGS += -DDEFAULT_DRIVER_DIR=\"/system/lib/$(MESA_DRI_MODULE_REL_PATH)\"
 endif

+# Enable VK_ANDROID_native_buffer
+LOCAL_CFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
+
 # uncomment to keep the debug symbols
 #LOCAL_STRIP_MODULE := false

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 0db96f2..478d753 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -258,6 +258,15 @@ static const VkExtensionProperties device_extensions[] = {
       .extensionName = VK_KHR_MAINTENANCE1_EXTENSION_NAME,
       .specVersion = 1,
    },
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+   {
+      // Refer https://source.android.com/devices/graphics/implement-vulkan.html
+      // "Window System Integration (WSI) extensions are exported by the loader
+      //  and primarily implemented in it rather than the driver."
+      .extensionName = "VK_ANDROID_native_buffer",

In the other places, we use the EXTENSION_NAME #define

+      .specVersion = 1,
+   },
+#endif
    {
       .extensionName = VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
       .specVersion = 1,
--
2.7.4

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