[Mesa-dev] [PATCH 2/2] svga: fix crash regression since e027935a795
Brian Paul
brianp at vmware.com
Thu Mar 2 02:45:54 UTC 2017
During the first update of the hw_clear_state atoms, we may not yet
have a current rasterizer state object. So, svga->curr.rast may be
NULL and we crash.
Add a few null pointer checks to work around this. Note that these
are only needed in the state update functions which are called for
'clear' validation.
---
src/gallium/drivers/svga/svga_state_framebuffer.c | 4 ++--
src/gallium/drivers/svga/svga_state_need_swtnl.c | 5 +++--
2 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c
index 8584c5d..b2b037d 100644
--- a/src/gallium/drivers/svga/svga_state_framebuffer.c
+++ b/src/gallium/drivers/svga/svga_state_framebuffer.c
@@ -393,7 +393,7 @@ emit_viewport( struct svga_context *svga,
/* Enable prescale to adjust vertex positions to match
VGPU10 convention only if rasterization is enabled.
*/
- if (svga->curr.rast->templ.rasterizer_discard) {
+ if (svga->curr.rast && svga->curr.rast->templ.rasterizer_discard) {
degenerate = TRUE;
goto out;
} else {
@@ -497,7 +497,7 @@ emit_viewport( struct svga_context *svga,
* screen-space coordinates slightly relative to D3D which is
* what hardware implements natively.
*/
- if (svga->curr.rast->templ.half_pixel_center) {
+ if (svga->curr.rast && svga->curr.rast->templ.half_pixel_center) {
float adjust_x = 0.0;
float adjust_y = 0.0;
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index b07c62d..f9cea14 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -66,7 +66,8 @@ update_need_pipeline(struct svga_context *svga, unsigned dirty)
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
- if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
+ if (svga->curr.rast &&
+ (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim))) {
SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n",
__FUNCTION__,
svga->curr.rast->need_pipeline,
@@ -103,7 +104,7 @@ update_need_pipeline(struct svga_context *svga, unsigned dirty)
/* SVGA_NEW_FS, SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
- if (svga->curr.reduced_prim == PIPE_PRIM_POINTS) {
+ if (svga->curr.rast && svga->curr.reduced_prim == PIPE_PRIM_POINTS) {
unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable;
unsigned generic_inputs =
svga->curr.fs ? svga->curr.fs->generic_inputs : 0;
--
1.9.1
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