[Mesa-dev] Mesa 17.0.1 release candidate

Jason Ekstrand jason at jlekstrand.net
Thu Mar 2 17:42:33 UTC 2017


On March 2, 2017 09:28:08 Emil Velikov <emil.l.velikov at gmail.com> wrote:

> On 2 March 2017 at 16:39, Jason Ekstrand <jason at jlekstrand.net> wrote:
>> On Mar 2, 2017 3:38 AM, "Emil Velikov" <emil.l.velikov at gmail.com> wrote:
>>
>> On 1 March 2017 at 20:06, Jason Ekstrand <jason at jlekstrand.net> wrote:
>>> On Wed, Mar 1, 2017 at 10:35 AM, Emil Velikov <emil.l.velikov at gmail.com>
>>> wrote:
>>>>
>>>> Hello list,
>>>>
>>>> The candidate for the Mesa 17.0.1 is now available. Currently we have:
>>>>  - 60 queued
>>>>  - 9 nominated (outstanding)
>>>>  - and 0 rejected patch(es)
>>>>
>>>>
>>>> The current queue consists of:
>>>>
>>>> On the GLX/EGL front we have a GLVND fix for "The Binding of Isaac:
>>>> Rebirth"
>>>> and other games, eglQuerySurface now returns correct geometry when
>>>> running
>>>> under X11/DRI3.
>>>>
>>>> There's a number of crash fixes affecting all Gallium drivers. An old
>>>> regression fix for r300 on BE hardware been fixed. The radeonsi driver
>>>> has
>>>> fixes for Tessellation shaders on Carrizo and Stoney hardware.
>>>>
>>>> While on the nouveau side, compute shader have been improved on some
>>>> nvc0 devices.
>>>>
>>>> The vc4 and etnaviv drivers have also seen a couple of small fixe.
>>>>
>>>> For the Intel drivers (both GL and Vulkan) we have a diverse bunch of
>>>> patches -
>>>> from CTS fixes for Sandy Bridge, to improved swizzle clears and improved
>>>> handling of GPUs without (Last Level Cache) LLC.
>>>>
>>>> On integration side - we had some Android build fixes and a new script to
>>>> parse and look for bug fixes.
>>>>
>>>>
>>>> And for those of you wondering - the delay was caused by a buggy
>>>> optimisation
>>>> pass, that has since been removed.
>>>
>>>
>>> I don't see the remove patch on the queue below.
>>>
>> As always, fixes are squashed with the regressing commit.
>>
>> In this case "i965/fs: Remove the inline pack_double_2x32
>> optimization" is folded with "i965/fs: Fix the inline
>> nir_op_pack_double optimization".
>> Admittedly I should have dropped the regressing commit in the first place.
>>
>>
>> No, it was a bugfix it just didn't fix enough of it.
>>
>> How does the following [kind of] note look ? I don't mind adding it
>> for future instances.
>>
>> ...
>>        i965/fs: Fix the inline nir_op_pack_double optimization
>> * Squashed with:
>>        i965/fs: Remove the inline pack_double_2x32 optimization
>> ...
>>
>>
>> In this particular case, I wouldn't even mention the "fix" commit.  The
>> correct fix was to just drop the optimization altogether.
> That's precisely what I said above - should have dropped "Fix the
> inline..." in the first place ;-)

Sorry, I misinterpreted what you said

> Looking for the more generic case - are you for/against like the proposed 
> idea ?
> It provides a quick and easy feedback which I think you/others will appreciate.

I think that general message style sounds fine.

> -Emil
> P.S. Can I interest you in using plain/text emails ? Formatting is all
> over the place :-\

How's this?  Trying a new Android email app.

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