[Mesa-dev] [RFC PATCH 6/7] gallium/vl: Remove the standalone bicubic filter
Thomas Hellstrom
thellstrom at vmware.com
Thu Mar 2 20:00:10 UTC 2017
It's now incorporated into vl_compositor.
Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
Reviewed-by: Brian Paul <brianp at vmware.com>
---
src/gallium/auxiliary/Makefile.sources | 2 -
src/gallium/auxiliary/vl/vl_bicubic_filter.c | 461 ---------------------------
src/gallium/auxiliary/vl/vl_bicubic_filter.h | 63 ----
3 files changed, 526 deletions(-)
delete mode 100644 src/gallium/auxiliary/vl/vl_bicubic_filter.c
delete mode 100644 src/gallium/auxiliary/vl/vl_bicubic_filter.h
diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
index 8a35298..9f4d9f1 100644
--- a/src/gallium/auxiliary/Makefile.sources
+++ b/src/gallium/auxiliary/Makefile.sources
@@ -321,8 +321,6 @@ NIR_SOURCES := \
nir/tgsi_to_nir.h
VL_SOURCES := \
- vl/vl_bicubic_filter.c \
- vl/vl_bicubic_filter.h \
vl/vl_compositor.c \
vl/vl_compositor.h \
vl/vl_csc.c \
diff --git a/src/gallium/auxiliary/vl/vl_bicubic_filter.c b/src/gallium/auxiliary/vl/vl_bicubic_filter.c
deleted file mode 100644
index efd8a1c..0000000
--- a/src/gallium/auxiliary/vl/vl_bicubic_filter.c
+++ /dev/null
@@ -1,461 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2016 Nayan Deshmukh.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include <stdio.h>
-
-#include "pipe/p_context.h"
-
-#include "tgsi/tgsi_ureg.h"
-
-#include "util/u_draw.h"
-#include "util/u_memory.h"
-#include "util/u_math.h"
-#include "util/u_rect.h"
-#include "util/u_upload_mgr.h"
-
-#include "vl_types.h"
-#include "vl_vertex_buffers.h"
-#include "vl_bicubic_filter.h"
-
-enum VS_OUTPUT
-{
- VS_O_VPOS = 0,
- VS_O_VTEX = 0
-};
-
-static void *
-create_vert_shader(struct vl_bicubic_filter *filter)
-{
- struct ureg_program *shader;
- struct ureg_src i_vpos;
- struct ureg_dst o_vpos, o_vtex;
-
- shader = ureg_create(PIPE_SHADER_VERTEX);
- if (!shader)
- return NULL;
-
- i_vpos = ureg_DECL_vs_input(shader, 0);
- o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
- o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX);
-
- ureg_MOV(shader, o_vpos, i_vpos);
- ureg_MOV(shader, o_vtex, i_vpos);
-
- ureg_END(shader);
-
- return ureg_create_shader_and_destroy(shader, filter->pipe);
-}
-
-static void
-create_frag_shader_cubic_interpolater(struct ureg_program *shader, struct ureg_src tex_a,
- struct ureg_src tex_b, struct ureg_src tex_c,
- struct ureg_src tex_d, struct ureg_src t,
- struct ureg_dst o_fragment)
-{
- struct ureg_dst temp[11];
- struct ureg_dst t_2;
- unsigned i;
-
- for(i = 0; i < 11; ++i)
- temp[i] = ureg_DECL_temporary(shader);
- t_2 = ureg_DECL_temporary(shader);
-
- /*
- * |temp[0]| | 0 2 0 0 | |tex_a|
- * |temp[1]| = | -1 0 1 0 |* |tex_b|
- * |temp[2]| | 2 -5 4 -1 | |tex_c|
- * |temp[3]| | -1 3 -3 1 | |tex_d|
- */
- ureg_MUL(shader, temp[0], tex_b, ureg_imm1f(shader, 2.0f));
-
- ureg_MUL(shader, temp[1], tex_a, ureg_imm1f(shader, -1.0f));
- ureg_MAD(shader, temp[1], tex_c, ureg_imm1f(shader, 1.0f),
- ureg_src(temp[1]));
-
- ureg_MUL(shader, temp[2], tex_a, ureg_imm1f(shader, 2.0f));
- ureg_MAD(shader, temp[2], tex_b, ureg_imm1f(shader, -5.0f),
- ureg_src(temp[2]));
- ureg_MAD(shader, temp[2], tex_c, ureg_imm1f(shader, 4.0f),
- ureg_src(temp[2]));
- ureg_MAD(shader, temp[2], tex_d, ureg_imm1f(shader, -1.0f),
- ureg_src(temp[2]));
-
- ureg_MUL(shader, temp[3], tex_a, ureg_imm1f(shader, -1.0f));
- ureg_MAD(shader, temp[3], tex_b, ureg_imm1f(shader, 3.0f),
- ureg_src(temp[3]));
- ureg_MAD(shader, temp[3], tex_c, ureg_imm1f(shader, -3.0f),
- ureg_src(temp[3]));
- ureg_MAD(shader, temp[3], tex_d, ureg_imm1f(shader, 1.0f),
- ureg_src(temp[3]));
-
- /*
- * t_2 = t*t
- * o_fragment = 0.5*|1 t t^2 t^3|*|temp[0]|
- * |temp[1]|
- * |temp[2]|
- * |temp[3]|
- */
-
- ureg_MUL(shader, t_2, t, t);
- ureg_MUL(shader, temp[4], ureg_src(t_2), t);
-
- ureg_MUL(shader, temp[4], ureg_src(temp[4]),
- ureg_src(temp[3]));
- ureg_MUL(shader, temp[5], ureg_src(t_2),
- ureg_src(temp[2]));
- ureg_MUL(shader, temp[6], t,
- ureg_src(temp[1]));
- ureg_MUL(shader, temp[7], ureg_imm1f(shader, 1.0f),
- ureg_src(temp[0]));
- ureg_ADD(shader, temp[8], ureg_src(temp[4]),
- ureg_src(temp[5]));
- ureg_ADD(shader, temp[9], ureg_src(temp[6]),
- ureg_src(temp[7]));
-
- ureg_ADD(shader, temp[10], ureg_src(temp[8]),
- ureg_src(temp[9]));
- ureg_MUL(shader, o_fragment, ureg_src(temp[10]),
- ureg_imm1f(shader, 0.5f));
-
-
- for(i = 0; i < 11; ++i)
- ureg_release_temporary(shader, temp[i]);
- ureg_release_temporary(shader, t_2);
-}
-
-static void *
-create_frag_shader(struct vl_bicubic_filter *filter, unsigned video_width,
- unsigned video_height, struct vertex2f *offsets)
-{
- struct pipe_screen *screen = filter->pipe->screen;
- struct ureg_program *shader;
- struct ureg_src i_vtex, vtex;
- struct ureg_src sampler;
- struct ureg_src half_pixel;
- struct ureg_dst t_array[23];
- struct ureg_dst o_fragment;
- struct ureg_dst t;
- unsigned i;
-
- if (screen->get_shader_param(
- screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_TEMPS) < 23) {
-
- return NULL;
- }
-
- shader = ureg_create(PIPE_SHADER_FRAGMENT);
- if (!shader) {
- return NULL;
- }
-
- i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
- sampler = ureg_DECL_sampler(shader, 0);
- ureg_DECL_sampler_view(shader, 0, TGSI_TEXTURE_2D,
- TGSI_RETURN_TYPE_FLOAT,
- TGSI_RETURN_TYPE_FLOAT,
- TGSI_RETURN_TYPE_FLOAT,
- TGSI_RETURN_TYPE_FLOAT);
-
- for (i = 0; i < 23; ++i)
- t_array[i] = ureg_DECL_temporary(shader);
- t = ureg_DECL_temporary(shader);
-
- half_pixel = ureg_DECL_constant(shader, 0);
- o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
-
- /*
- * temp = (i_vtex - (0.5/dst_size)) * i_size)
- * t = frac(temp)
- * vtex = floor(i_vtex)/i_size
- */
- ureg_ADD(shader, ureg_writemask(t_array[21], TGSI_WRITEMASK_XY),
- i_vtex, ureg_negate(half_pixel));
- ureg_MUL(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY),
- ureg_src(t_array[21]), ureg_imm2f(shader, video_width, video_height));
- ureg_FRC(shader, ureg_writemask(t, TGSI_WRITEMASK_XY),
- ureg_src(t_array[22]));
-
- ureg_FLR(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY),
- ureg_src(t_array[22]));
- ureg_DIV(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY),
- ureg_src(t_array[22]), ureg_imm2f(shader, video_width, video_height));
- ureg_ADD(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY),
- ureg_src(t_array[22]), half_pixel);
-
- /*
- * t_array[0..*] = vtex + offset[0..*]
- * t_array[0..*] = tex(t_array[0..*], sampler)
- * t_array[16+i] = cubic_interpolate(t_array[4*i..4*i+3], t_x)
- * o_fragment = cubic_interpolate(t_array[16..19], t_y)
- */
- vtex = ureg_src(t_array[22]);
- for (i = 0; i < 16; ++i) {
- ureg_ADD(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_XY),
- vtex, ureg_imm2f(shader, offsets[i].x, offsets[i].y));
- ureg_MOV(shader, ureg_writemask(t_array[i], TGSI_WRITEMASK_ZW),
- ureg_imm1f(shader, 0.0f));
- }
-
- for (i = 0; i < 16; ++i) {
- ureg_TEX(shader, t_array[i], TGSI_TEXTURE_2D, ureg_src(t_array[i]), sampler);
- }
-
- for(i = 0; i < 4; ++i)
- create_frag_shader_cubic_interpolater(shader, ureg_src(t_array[4*i]),
- ureg_src(t_array[4*i+1]), ureg_src(t_array[4*i+2]), ureg_src(t_array[4*i+3]),
- ureg_scalar(ureg_src(t), TGSI_SWIZZLE_X), t_array[16+i]);
-
- create_frag_shader_cubic_interpolater(shader, ureg_src(t_array[16]),
- ureg_src(t_array[17]), ureg_src(t_array[18]), ureg_src(t_array[19]),
- ureg_scalar(ureg_src(t), TGSI_SWIZZLE_Y), o_fragment);
-
- for(i = 0; i < 23; ++i)
- ureg_release_temporary(shader, t_array[i]);
- ureg_release_temporary(shader, t);
-
- ureg_END(shader);
-
- return ureg_create_shader_and_destroy(shader, filter->pipe);
-}
-
-bool
-vl_bicubic_filter_init(struct vl_bicubic_filter *filter, struct pipe_context *pipe,
- unsigned width, unsigned height)
-{
- struct pipe_rasterizer_state rs_state;
- struct pipe_blend_state blend;
- struct vertex2f offsets[16];
- struct pipe_sampler_state sampler;
- struct pipe_vertex_element ve;
- unsigned i;
-
- assert(filter && pipe);
- assert(width && height);
-
- memset(filter, 0, sizeof(*filter));
- filter->pipe = pipe;
-
- memset(&rs_state, 0, sizeof(rs_state));
- rs_state.half_pixel_center = true;
- rs_state.bottom_edge_rule = true;
- rs_state.depth_clip = 1;
- filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
- if (!filter->rs_state)
- goto error_rs_state;
-
- memset(&blend, 0, sizeof blend);
- blend.rt[0].rgb_func = PIPE_BLEND_ADD;
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_func = PIPE_BLEND_ADD;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend.logicop_func = PIPE_LOGICOP_CLEAR;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- filter->blend = pipe->create_blend_state(pipe, &blend);
- if (!filter->blend)
- goto error_blend;
-
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
- sampler.compare_func = PIPE_FUNC_ALWAYS;
- sampler.normalized_coords = 1;
- filter->sampler = pipe->create_sampler_state(pipe, &sampler);
- if (!filter->sampler)
- goto error_sampler;
-
- filter->quad = vl_vb_upload_quads(pipe);
- if(!filter->quad.buffer)
- goto error_quad;
-
- memset(&ve, 0, sizeof(ve));
- ve.src_offset = 0;
- ve.instance_divisor = 0;
- ve.vertex_buffer_index = 0;
- ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
- filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
- if (!filter->ves)
- goto error_ves;
-
- offsets[0].x = -1.0f; offsets[0].y = -1.0f;
- offsets[1].x = 0.0f; offsets[1].y = -1.0f;
- offsets[2].x = 1.0f; offsets[2].y = -1.0f;
- offsets[3].x = 2.0f; offsets[3].y = -1.0f;
-
- offsets[4].x = -1.0f; offsets[4].y = 0.0f;
- offsets[5].x = 0.0f; offsets[5].y = 0.0f;
- offsets[6].x = 1.0f; offsets[6].y = 0.0f;
- offsets[7].x = 2.0f; offsets[7].y = 0.0f;
-
- offsets[8].x = -1.0f; offsets[8].y = 1.0f;
- offsets[9].x = 0.0f; offsets[9].y = 1.0f;
- offsets[10].x = 1.0f; offsets[10].y = 1.0f;
- offsets[11].x = 2.0f; offsets[11].y = 1.0f;
-
- offsets[12].x = -1.0f; offsets[12].y = 2.0f;
- offsets[13].x = 0.0f; offsets[13].y = 2.0f;
- offsets[14].x = 1.0f; offsets[14].y = 2.0f;
- offsets[15].x = 2.0f; offsets[15].y = 2.0f;
-
- for (i = 0; i < 16; ++i) {
- offsets[i].x /= width;
- offsets[i].y /= height;
- }
-
- filter->vs = create_vert_shader(filter);
- if (!filter->vs)
- goto error_vs;
-
- filter->fs = create_frag_shader(filter, width, height, offsets);
- if (!filter->fs)
- goto error_fs;
-
- return true;
-
-error_fs:
- pipe->delete_vs_state(pipe, filter->vs);
-
-error_vs:
- pipe->delete_vertex_elements_state(pipe, filter->ves);
-
-error_ves:
- pipe_resource_reference(&filter->quad.buffer, NULL);
-
-error_quad:
- pipe->delete_sampler_state(pipe, filter->sampler);
-
-error_sampler:
- pipe->delete_blend_state(pipe, filter->blend);
-
-error_blend:
- pipe->delete_rasterizer_state(pipe, filter->rs_state);
-
-error_rs_state:
- return false;
-}
-
-void
-vl_bicubic_filter_cleanup(struct vl_bicubic_filter *filter)
-{
- assert(filter);
-
- filter->pipe->delete_sampler_state(filter->pipe, filter->sampler);
- filter->pipe->delete_blend_state(filter->pipe, filter->blend);
- filter->pipe->delete_rasterizer_state(filter->pipe, filter->rs_state);
- filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves);
- pipe_resource_reference(&filter->quad.buffer, NULL);
-
- filter->pipe->delete_vs_state(filter->pipe, filter->vs);
- filter->pipe->delete_fs_state(filter->pipe, filter->fs);
-}
-
-void
-vl_bicubic_filter_render(struct vl_bicubic_filter *filter,
- struct pipe_sampler_view *src,
- struct pipe_surface *dst,
- struct u_rect *dst_area,
- struct u_rect *dst_clip)
-{
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state fb_state;
- struct pipe_scissor_state scissor;
- union pipe_color_union clear_color;
-
- assert(filter && src && dst);
-
- if (dst_clip) {
- scissor.minx = dst_clip->x0;
- scissor.miny = dst_clip->y0;
- scissor.maxx = dst_clip->x1;
- scissor.maxy = dst_clip->y1;
- } else {
- scissor.minx = 0;
- scissor.miny = 0;
- scissor.maxx = dst->width;
- scissor.maxy = dst->height;
- }
-
- clear_color.f[0] = clear_color.f[1] = 0.0f;
- clear_color.f[2] = clear_color.f[3] = 0.0f;
-
- memset(&viewport, 0, sizeof(viewport));
- if(dst_area){
- viewport.scale[0] = dst_area->x1 - dst_area->x0;
- viewport.scale[1] = dst_area->y1 - dst_area->y0;
- viewport.translate[0] = dst_area->x0;
- viewport.translate[1] = dst_area->y0;
- } else {
- viewport.scale[0] = dst->width;
- viewport.scale[1] = dst->height;
- }
- viewport.scale[2] = 1;
-
- struct pipe_constant_buffer cb = {};
- float *ptr = NULL;
-
- u_upload_alloc(filter->pipe->const_uploader, 0, 2 * sizeof(float), 256,
- &cb.buffer_offset, &cb.buffer, (void**)&ptr);
- cb.buffer_size = 2 * sizeof(float);
-
- if (ptr) {
- ptr[0] = 0.5f/viewport.scale[0];
- ptr[1] = 0.5f/viewport.scale[1];
- }
- u_upload_unmap(filter->pipe->const_uploader);
-
- memset(&fb_state, 0, sizeof(fb_state));
- fb_state.width = dst->width;
- fb_state.height = dst->height;
- fb_state.nr_cbufs = 1;
- fb_state.cbufs[0] = dst;
-
- filter->pipe->set_scissor_states(filter->pipe, 0, 1, &scissor);
- filter->pipe->clear_render_target(filter->pipe, dst, &clear_color,
- 0, 0, dst->width, dst->height, false);
- filter->pipe->set_constant_buffer(filter->pipe, PIPE_SHADER_FRAGMENT,
- 0, &cb);
- filter->pipe->bind_rasterizer_state(filter->pipe, filter->rs_state);
- filter->pipe->bind_blend_state(filter->pipe, filter->blend);
- filter->pipe->bind_sampler_states(filter->pipe, PIPE_SHADER_FRAGMENT,
- 0, 1, &filter->sampler);
- filter->pipe->set_sampler_views(filter->pipe, PIPE_SHADER_FRAGMENT,
- 0, 1, &src);
- filter->pipe->bind_vs_state(filter->pipe, filter->vs);
- filter->pipe->bind_fs_state(filter->pipe, filter->fs);
- filter->pipe->set_framebuffer_state(filter->pipe, &fb_state);
- filter->pipe->set_viewport_states(filter->pipe, 0, 1, &viewport);
- filter->pipe->set_vertex_buffers(filter->pipe, 0, 1, &filter->quad);
- filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves);
-
- util_draw_arrays(filter->pipe, PIPE_PRIM_QUADS, 0, 4);
-}
diff --git a/src/gallium/auxiliary/vl/vl_bicubic_filter.h b/src/gallium/auxiliary/vl/vl_bicubic_filter.h
deleted file mode 100644
index e5bef47..0000000
--- a/src/gallium/auxiliary/vl/vl_bicubic_filter.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2016 Nayan Deshmukh.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* implementation of bicubic interpolation filters */
-
-#ifndef vl_bicubic_filter_h
-#define vl_bicubic_filter_h
-
-#include "pipe/p_state.h"
-
-struct vl_bicubic_filter
-{
- struct pipe_context *pipe;
- struct pipe_vertex_buffer quad;
-
- void *rs_state;
- void *blend;
- void *sampler;
- void *ves;
- void *vs, *fs;
-};
-
-bool
-vl_bicubic_filter_init(struct vl_bicubic_filter *filter, struct pipe_context *pipe,
- unsigned width, unsigned height);
-
-void
-vl_bicubic_filter_cleanup(struct vl_bicubic_filter *filter);
-
-
-void
-vl_bicubic_filter_render(struct vl_bicubic_filter *filter,
- struct pipe_sampler_view *src,
- struct pipe_surface *dst,
- struct u_rect *dst_area,
- struct u_rect *dst_clip);
-
-
-#endif /* vl_bicubic_filter_h */
--
2.4.11
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