[Mesa-dev] [PATCH 0/4] swr: geometry shaders
Tim Rowley
timothy.o.rowley at intel.com
Fri Mar 3 01:16:58 UTC 2017
Probably still some problems (some hidden by tranform feedback bugs),
but an additional 1719 piglit tests pass, and the VTK tests using
geometry shaders now pass.
Tim Rowley (4):
configure.ac: increase required swr llvm to 3.9.0
swr: implement geometry shaders
swr: [rasterizer core] fix primID provoking vertex for GS
docs: update features.txt for swr geometry shaders
configure.ac | 2 +-
docs/features.txt | 18 +-
.../drivers/swr/rasterizer/core/frontend.cpp | 4 +-
src/gallium/drivers/swr/swr_context.cpp | 2 +-
src/gallium/drivers/swr/swr_context.h | 25 +-
src/gallium/drivers/swr/swr_draw.cpp | 50 +--
src/gallium/drivers/swr/swr_fence_work.cpp | 21 +
src/gallium/drivers/swr/swr_fence_work.h | 3 +
src/gallium/drivers/swr/swr_scratch.cpp | 1 +
src/gallium/drivers/swr/swr_scratch.h | 1 +
src/gallium/drivers/swr/swr_screen.cpp | 6 +-
src/gallium/drivers/swr/swr_shader.cpp | 475 ++++++++++++++++++++-
src/gallium/drivers/swr/swr_shader.h | 22 +
src/gallium/drivers/swr/swr_state.cpp | 99 ++++-
src/gallium/drivers/swr/swr_state.h | 50 +++
src/gallium/drivers/swr/swr_tex_sample.cpp | 6 +
16 files changed, 711 insertions(+), 74 deletions(-)
--
2.7.4
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