[Mesa-dev] [PATCH 2/5] gallium: add TGSI opcodes TEX_LZ and TXF_LZ

Marek Olšák maraeo at gmail.com
Tue Mar 7 17:56:02 UTC 2017


I'm adding this diff into the commit:

diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index b77271a..18b42fb 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -753,14 +753,18 @@ This instruction replicates its result.
 .. math::

   dst = src0.x \times src1.x + src0.y \times src1.y


 .. opcode:: TEX_LZ - Texture Lookup With LOD = 0

+  This is the same as TXL with LOD = 0. Like every texture opcode, it obeys
+  pipe_sampler_view::u.tex.first_level and pipe_sampler_state::min_lod.
+  There is no way to override those two in shaders.
+
 .. math::

   coord.x = src0.x

   coord.y = src0.y

   coord.z = src0.z
@@ -933,21 +937,24 @@ XXX doesn't look like most of the opcodes really
belong here.
 .. opcode:: TXF - Texel Fetch

   As per NV_gpu_shader4, extract a single texel from a specified texture
   image. The source sampler may not be a CUBE or SHADOW.  src 0 is a
   four-component signed integer vector used to identify the single texel
   accessed. 3 components + level.  Just like texture instructions, an optional
   offset vector is provided, which is subject to various driver restrictions
-  (regarding range, source of offsets).
+  (regarding range, source of offsets). This instruction ignores the sampler
+  state.
+
   TXF(uint_vec coord, int_vec offset).


 .. opcode:: TXF_LZ - Texel Fetch

-  Same as TXF, but the fetched mipmap level is 0.
+  This is the same as TXF with level = 0. Like TXF, it obeys
+  pipe_sampler_view::u.tex.first_level.


 .. opcode:: TXQ - Texture Size Query

   As per NV_gpu_program4, retrieve the dimensions of the texture depending on
   the target. For 1D (width), 2D/RECT/CUBE (width, height), 3D (width, height,
   depth), 1D array (width, layers), 2D array (width, height, layers).


Marek

On Tue, Mar 7, 2017 at 5:01 PM, Marek Olšák <maraeo at gmail.com> wrote:
> On Tue, Mar 7, 2017 at 4:34 PM, Brian Paul <brian.e.paul at gmail.com> wrote:
>> Is the sampled level _always_ zero or is it effected by
>> pipe_sampler_view::u.tex.first_level?
>
> It's affected by pipe_sampler_view::u.tex.first_level. It's the same
> as putting 0 in similar texture instructions.
>
>>
>> Either way, can you clarify that in the docs?
>
> Sure.
>
> Marek
>
>>
>> -Brian
>>
>>
>> On Tue, Mar 7, 2017 at 5:32 AM, Marek Olšák <maraeo at gmail.com> wrote:
>>>
>>> From: Marek Olšák <marek.olsak at amd.com>
>>>
>>> for better code generation in radeonsi
>>> ---
>>>  src/gallium/auxiliary/tgsi/tgsi_info.c     |  5 +++--
>>>  src/gallium/auxiliary/tgsi/tgsi_scan.c     |  2 ++
>>>  src/gallium/docs/source/tgsi.rst           | 24 ++++++++++++++++++++++++
>>>  src/gallium/include/pipe/p_shader_tokens.h |  4 ++--
>>>  4 files changed, 31 insertions(+), 4 deletions(-)
>>>
>>> diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c
>>> b/src/gallium/auxiliary/tgsi/tgsi_info.c
>>> index f8bedee..42521d7 100644
>>> --- a/src/gallium/auxiliary/tgsi/tgsi_info.c
>>> +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
>>> @@ -47,29 +47,29 @@ static const struct tgsi_opcode_info
>>> opcode_info[TGSI_OPCODE_LAST] =
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "MUL", TGSI_OPCODE_MUL },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "ADD", TGSI_OPCODE_ADD },
>>>     { 1, 2, 0, 0, 0, 0, 0, REPL, "DP3", TGSI_OPCODE_DP3 },
>>>     { 1, 2, 0, 0, 0, 0, 0, REPL, "DP4", TGSI_OPCODE_DP4 },
>>>     { 1, 2, 0, 0, 0, 0, 0, CHAN, "DST", TGSI_OPCODE_DST },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "MIN", TGSI_OPCODE_MIN },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "MAX", TGSI_OPCODE_MAX },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "SLT", TGSI_OPCODE_SLT },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "SGE", TGSI_OPCODE_SGE },
>>>     { 1, 3, 0, 0, 0, 0, 0, COMP, "MAD", TGSI_OPCODE_MAD },
>>> -   { 1, 2, 0, 0, 0, 0, 0, COMP, "", 17 }, /* removed */
>>> +   { 1, 2, 1, 0, 0, 0, 0, OTHR, "TEX_LZ", TGSI_OPCODE_TEX_LZ },
>>>     { 1, 3, 0, 0, 0, 0, 0, COMP, "LRP", TGSI_OPCODE_LRP },
>>>     { 1, 3, 0, 0, 0, 0, 0, COMP, "FMA", TGSI_OPCODE_FMA },
>>>     { 1, 1, 0, 0, 0, 0, 0, REPL, "SQRT", TGSI_OPCODE_SQRT },
>>>     { 1, 3, 0, 0, 0, 0, 0, REPL, "DP2A", TGSI_OPCODE_DP2A },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "F2U64", TGSI_OPCODE_F2U64 },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "F2I64", TGSI_OPCODE_F2I64 },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "FRC", TGSI_OPCODE_FRC },
>>> -   { 1, 3, 0, 0, 0, 0, 0, COMP, "", 25 }, /* removed */
>>> +   { 1, 2, 1, 0, 0, 0, 0, OTHR, "TXF_LZ", TGSI_OPCODE_TXF_LZ },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "FLR", TGSI_OPCODE_FLR },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "ROUND", TGSI_OPCODE_ROUND },
>>>     { 1, 1, 0, 0, 0, 0, 0, REPL, "EX2", TGSI_OPCODE_EX2 },
>>>     { 1, 1, 0, 0, 0, 0, 0, REPL, "LG2", TGSI_OPCODE_LG2 },
>>>     { 1, 2, 0, 0, 0, 0, 0, REPL, "POW", TGSI_OPCODE_POW },
>>>     { 1, 2, 0, 0, 0, 0, 0, COMP, "XPD", TGSI_OPCODE_XPD },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "U2I64", TGSI_OPCODE_U2I64 },
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "", 33 }, /* removed */
>>>     { 1, 1, 0, 0, 0, 0, 0, COMP, "I2I64", TGSI_OPCODE_I2I64 },
>>>     { 1, 2, 0, 0, 0, 0, 0, REPL, "DPH", TGSI_OPCODE_DPH },
>>> @@ -469,20 +469,21 @@ tgsi_opcode_infer_type( uint opcode )
>>>
>>>  /*
>>>   * infer the source type of a TGSI opcode.
>>>   */
>>>  enum tgsi_opcode_type
>>>  tgsi_opcode_infer_src_type( uint opcode )
>>>  {
>>>     switch (opcode) {
>>>     case TGSI_OPCODE_UIF:
>>>     case TGSI_OPCODE_TXF:
>>> +   case TGSI_OPCODE_TXF_LZ:
>>>     case TGSI_OPCODE_BREAKC:
>>>     case TGSI_OPCODE_U2F:
>>>     case TGSI_OPCODE_U2D:
>>>     case TGSI_OPCODE_UADD:
>>>     case TGSI_OPCODE_SWITCH:
>>>     case TGSI_OPCODE_CASE:
>>>     case TGSI_OPCODE_SAMPLE_I:
>>>     case TGSI_OPCODE_SAMPLE_I_MS:
>>>     case TGSI_OPCODE_UMUL_HI:
>>>     case TGSI_OPCODE_UP2H:
>>> diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c
>>> b/src/gallium/auxiliary/tgsi/tgsi_scan.c
>>> index 99799fa..bf614db 100644
>>> --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
>>> +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
>>> @@ -80,20 +80,22 @@ is_texture_inst(unsigned opcode)
>>>   * Is the opcode an instruction which computes a derivative explicitly or
>>>   * implicitly?
>>>   */
>>>  static bool
>>>  computes_derivative(unsigned opcode)
>>>  {
>>>     if (tgsi_get_opcode_info(opcode)->is_tex) {
>>>        return opcode != TGSI_OPCODE_TG4 &&
>>>               opcode != TGSI_OPCODE_TXD &&
>>>               opcode != TGSI_OPCODE_TXF &&
>>> +             opcode != TGSI_OPCODE_TXF_LZ &&
>>> +             opcode != TGSI_OPCODE_TEX_LZ &&
>>>               opcode != TGSI_OPCODE_TXL &&
>>>               opcode != TGSI_OPCODE_TXL2 &&
>>>               opcode != TGSI_OPCODE_TXQ &&
>>>               opcode != TGSI_OPCODE_TXQ_LZ &&
>>>               opcode != TGSI_OPCODE_TXQS;
>>>     }
>>>
>>>     return opcode == TGSI_OPCODE_DDX || opcode == TGSI_OPCODE_DDX_FINE ||
>>>            opcode == TGSI_OPCODE_DDY || opcode == TGSI_OPCODE_DDY_FINE ||
>>>            opcode == TGSI_OPCODE_SAMPLE ||
>>> diff --git a/src/gallium/docs/source/tgsi.rst
>>> b/src/gallium/docs/source/tgsi.rst
>>> index 32ec4ef..b77271a 100644
>>> --- a/src/gallium/docs/source/tgsi.rst
>>> +++ b/src/gallium/docs/source/tgsi.rst
>>> @@ -748,20 +748,39 @@ This instruction replicates its result.
>>>
>>>  .. opcode:: DP2 - 2-component Dot Product
>>>
>>>  This instruction replicates its result.
>>>
>>>  .. math::
>>>
>>>    dst = src0.x \times src1.x + src0.y \times src1.y
>>>
>>>
>>> +.. opcode:: TEX_LZ - Texture Lookup With LOD = 0
>>> +
>>> +.. math::
>>> +
>>> +  coord.x = src0.x
>>> +
>>> +  coord.y = src0.y
>>> +
>>> +  coord.z = src0.z
>>> +
>>> +  coord.w = none
>>> +
>>> +  lod = 0
>>> +
>>> +  unit = src1
>>> +
>>> +  dst = texture\_sample(unit, coord, lod)
>>> +
>>> +
>>>  .. opcode:: TXL - Texture Lookup With explicit LOD
>>>
>>>    for cube map array textures, the explicit lod value
>>>    cannot be passed in src0.w, and TXL2 must be used instead.
>>>
>>>    if the target is a shadow texture, the reference value is always
>>>    in src.z (this prevents shadow 3d / 2d array / cube targets from
>>>    using this instruction, but this is not needed).
>>>
>>>  .. math::
>>> @@ -915,20 +934,25 @@ XXX doesn't look like most of the opcodes really
>>> belong here.
>>>
>>>    As per NV_gpu_shader4, extract a single texel from a specified texture
>>>    image. The source sampler may not be a CUBE or SHADOW.  src 0 is a
>>>    four-component signed integer vector used to identify the single texel
>>>    accessed. 3 components + level.  Just like texture instructions, an
>>> optional
>>>    offset vector is provided, which is subject to various driver
>>> restrictions
>>>    (regarding range, source of offsets).
>>>    TXF(uint_vec coord, int_vec offset).
>>>
>>>
>>> +.. opcode:: TXF_LZ - Texel Fetch
>>> +
>>> +  Same as TXF, but the fetched mipmap level is 0.
>>> +
>>> +
>>>  .. opcode:: TXQ - Texture Size Query
>>>
>>>    As per NV_gpu_program4, retrieve the dimensions of the texture
>>> depending on
>>>    the target. For 1D (width), 2D/RECT/CUBE (width, height), 3D (width,
>>> height,
>>>    depth), 1D array (width, layers), 2D array (width, height, layers).
>>>    Also return the number of accessible levels (last_level - first_level +
>>> 1)
>>>    in W.
>>>
>>>    For components which don't return a resource dimension, their value
>>>    is undefined.
>>> diff --git a/src/gallium/include/pipe/p_shader_tokens.h
>>> b/src/gallium/include/pipe/p_shader_tokens.h
>>> index 1118604..6a3fb98 100644
>>> --- a/src/gallium/include/pipe/p_shader_tokens.h
>>> +++ b/src/gallium/include/pipe/p_shader_tokens.h
>>> @@ -339,29 +339,29 @@ struct tgsi_property_data {
>>>  #define TGSI_OPCODE_MUL                 7
>>>  #define TGSI_OPCODE_ADD                 8
>>>  #define TGSI_OPCODE_DP3                 9
>>>  #define TGSI_OPCODE_DP4                 10
>>>  #define TGSI_OPCODE_DST                 11
>>>  #define TGSI_OPCODE_MIN                 12
>>>  #define TGSI_OPCODE_MAX                 13
>>>  #define TGSI_OPCODE_SLT                 14
>>>  #define TGSI_OPCODE_SGE                 15
>>>  #define TGSI_OPCODE_MAD                 16
>>> -/* gap */
>>> +#define TGSI_OPCODE_TEX_LZ              17
>>>  #define TGSI_OPCODE_LRP                 18
>>>  #define TGSI_OPCODE_FMA                 19
>>>  #define TGSI_OPCODE_SQRT                20
>>>  #define TGSI_OPCODE_DP2A                21
>>>  #define TGSI_OPCODE_F2U64               22
>>>  #define TGSI_OPCODE_F2I64               23
>>>  #define TGSI_OPCODE_FRC                 24
>>> -/* gap */
>>> +#define TGSI_OPCODE_TXF_LZ              25
>>>  #define TGSI_OPCODE_FLR                 26
>>>  #define TGSI_OPCODE_ROUND               27
>>>  #define TGSI_OPCODE_EX2                 28
>>>  #define TGSI_OPCODE_LG2                 29
>>>  #define TGSI_OPCODE_POW                 30
>>>  #define TGSI_OPCODE_XPD                 31
>>>  #define TGSI_OPCODE_U2I64               32
>>>  /* gap */
>>>  #define TGSI_OPCODE_I2I64               34
>>>  #define TGSI_OPCODE_DPH                 35
>>> --
>>> 2.7.4
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
>>


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