[Mesa-dev] [PATCH 7/4] gallium/util: replace pipe_thread_setname() with u_thread_setname()
Timothy Arceri
tarceri at itsqueeze.com
Wed Mar 8 23:09:58 UTC 2017
They do the same thing we are just moving the function to be
accessible to all of Mesa.
---
src/gallium/auxiliary/os/os_thread.h | 12 ------------
src/gallium/drivers/llvmpipe/lp_rast.c | 2 +-
src/gallium/state_trackers/nine/nine_state.c | 4 ++--
3 files changed, 3 insertions(+), 15 deletions(-)
diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h
index ecd8f8a..b6e0698 100644
--- a/src/gallium/auxiliary/os/os_thread.h
+++ b/src/gallium/auxiliary/os/os_thread.h
@@ -35,32 +35,20 @@
#ifndef OS_THREAD_H_
#define OS_THREAD_H_
#include "pipe/p_compiler.h"
#include "util/u_debug.h" /* for assert */
#include "util/u_thread.h"
-static inline void pipe_thread_setname( const char *name )
-{
-#if defined(HAVE_PTHREAD)
-# if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
- (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
- pthread_setname_np(pthread_self(), name);
-# endif
-#endif
- (void)name;
-}
-
-
static inline int pipe_thread_is_self( thrd_t thread )
{
#if defined(HAVE_PTHREAD)
# if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
(__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
return pthread_equal(pthread_self(), thread);
# endif
#endif
return 0;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index d746778..b25ade3 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -784,21 +784,21 @@ lp_rast_finish( struct lp_rasterizer *rast )
static int
thread_function(void *init_data)
{
struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data;
struct lp_rasterizer *rast = task->rast;
boolean debug = false;
char thread_name[16];
unsigned fpstate;
util_snprintf(thread_name, sizeof thread_name, "llvmpipe-%u", task->thread_index);
- pipe_thread_setname(thread_name);
+ u_thread_setname(thread_name);
/* Make sure that denorms are treated like zeros. This is
* the behavior required by D3D10. OpenGL doesn't care.
*/
fpstate = util_fpstate_get();
util_fpstate_set_denorms_to_zero(fpstate);
while (1) {
/* wait for work */
if (debug)
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index ef33942..26c21f2 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -88,21 +88,21 @@ nine_csmt_wait_processed(struct csmt_context *ctx)
/* CSMT worker thread */
static
int
nine_csmt_worker(void *arg)
{
struct csmt_context *ctx = arg;
struct csmt_instruction *instr;
DBG("CSMT worker spawned\n");
- pipe_thread_setname("CSMT-Worker");
+ u_thread_setname("CSMT-Worker");
while (1) {
nine_queue_wait_flush(ctx->pool);
mtx_lock(&ctx->thread_running);
/* Get instruction. NULL on empty cmdbuf. */
while (!p_atomic_read(&ctx->terminate) &&
(instr = (struct csmt_instruction *)nine_queue_get(ctx->pool))) {
/* decode */
@@ -151,21 +151,21 @@ nine_csmt_create( struct NineDevice9 *This )
if (!ctx->pool) {
FREE(ctx);
return NULL;
}
cnd_init(&ctx->event_processed);
(void) mtx_init(&ctx->mutex_processed, mtx_plain);
(void) mtx_init(&ctx->thread_running, mtx_plain);
(void) mtx_init(&ctx->thread_resume, mtx_plain);
#if DEBUG
- pipe_thread_setname("Main thread");
+ u_thread_setname("Main thread");
#endif
ctx->device = This;
ctx->worker = u_thread_create(nine_csmt_worker, ctx);
if (!ctx->worker) {
nine_queue_delete(ctx->pool);
FREE(ctx);
return NULL;
}
--
2.9.3
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