[Mesa-dev] [PATCH 7/4] gallium/util: replace pipe_thread_setname() with u_thread_setname()

Timothy Arceri tarceri at itsqueeze.com
Wed Mar 8 23:09:58 UTC 2017


They do the same thing we are just moving the function to be
accessible to all of Mesa.
---
 src/gallium/auxiliary/os/os_thread.h         | 12 ------------
 src/gallium/drivers/llvmpipe/lp_rast.c       |  2 +-
 src/gallium/state_trackers/nine/nine_state.c |  4 ++--
 3 files changed, 3 insertions(+), 15 deletions(-)

diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h
index ecd8f8a..b6e0698 100644
--- a/src/gallium/auxiliary/os/os_thread.h
+++ b/src/gallium/auxiliary/os/os_thread.h
@@ -35,32 +35,20 @@
 
 #ifndef OS_THREAD_H_
 #define OS_THREAD_H_
 
 
 #include "pipe/p_compiler.h"
 #include "util/u_debug.h" /* for assert */
 #include "util/u_thread.h"
 
 
-static inline void pipe_thread_setname( const char *name )
-{
-#if defined(HAVE_PTHREAD)
-#  if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
-      (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
-   pthread_setname_np(pthread_self(), name);
-#  endif
-#endif
-   (void)name;
-}
-
-
 static inline int pipe_thread_is_self( thrd_t thread )
 {
 #if defined(HAVE_PTHREAD)
 #  if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
       (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
    return pthread_equal(pthread_self(), thread);
 #  endif
 #endif
    return 0;
 }
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index d746778..b25ade3 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -784,21 +784,21 @@ lp_rast_finish( struct lp_rasterizer *rast )
 static int
 thread_function(void *init_data)
 {
    struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data;
    struct lp_rasterizer *rast = task->rast;
    boolean debug = false;
    char thread_name[16];
    unsigned fpstate;
 
    util_snprintf(thread_name, sizeof thread_name, "llvmpipe-%u", task->thread_index);
-   pipe_thread_setname(thread_name);
+   u_thread_setname(thread_name);
 
    /* Make sure that denorms are treated like zeros. This is 
     * the behavior required by D3D10. OpenGL doesn't care.
     */
    fpstate = util_fpstate_get();
    util_fpstate_set_denorms_to_zero(fpstate);
 
    while (1) {
       /* wait for work */
       if (debug)
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index ef33942..26c21f2 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -88,21 +88,21 @@ nine_csmt_wait_processed(struct csmt_context *ctx)
 
 /* CSMT worker thread */
 static
 int
 nine_csmt_worker(void *arg)
 {
     struct csmt_context *ctx = arg;
     struct csmt_instruction *instr;
     DBG("CSMT worker spawned\n");
 
-    pipe_thread_setname("CSMT-Worker");
+    u_thread_setname("CSMT-Worker");
 
     while (1) {
         nine_queue_wait_flush(ctx->pool);
         mtx_lock(&ctx->thread_running);
 
         /* Get instruction. NULL on empty cmdbuf. */
         while (!p_atomic_read(&ctx->terminate) &&
                (instr = (struct csmt_instruction *)nine_queue_get(ctx->pool))) {
 
             /* decode */
@@ -151,21 +151,21 @@ nine_csmt_create( struct NineDevice9 *This )
     if (!ctx->pool) {
         FREE(ctx);
         return NULL;
     }
     cnd_init(&ctx->event_processed);
     (void) mtx_init(&ctx->mutex_processed, mtx_plain);
     (void) mtx_init(&ctx->thread_running, mtx_plain);
     (void) mtx_init(&ctx->thread_resume, mtx_plain);
 
 #if DEBUG
-    pipe_thread_setname("Main thread");
+    u_thread_setname("Main thread");
 #endif
 
     ctx->device = This;
 
     ctx->worker = u_thread_create(nine_csmt_worker, ctx);
     if (!ctx->worker) {
         nine_queue_delete(ctx->pool);
         FREE(ctx);
         return NULL;
     }
-- 
2.9.3



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