[Mesa-dev] [Bug 100073] Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 9 22:30:51 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100073

--- Comment #14 from Ilia Mirkin <imirkin at alum.mit.edu> ---
(In reply to oiaohm from comment #13)
> All I can guess is you are not interested in solving problem for my workflow
> so I should not bother opening bugs in future.

I have been trying to get you to explain your workflow, which you hadn't up
until now.

To summarize, your workflow is to run applications using multiple architectures
(and thus multiple library binaries) while having $HOME set to the same
directory.

Is that an accurate assessment? Is there more to it?

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