[Mesa-dev] [PATCH 2/8] util/disk_cache: add thread queue to disk cache
Timothy Arceri
tarceri at itsqueeze.com
Fri Mar 10 02:28:49 UTC 2017
---
src/util/disk_cache.c | 15 ++++++++++++++-
src/util/disk_cache.h | 2 ++
2 files changed, 16 insertions(+), 1 deletion(-)
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index facdcec..426cc55 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -53,20 +53,23 @@
/* Mask for computing an index from a key. */
#define CACHE_INDEX_KEY_MASK ((1 << CACHE_INDEX_KEY_BITS) - 1)
/* The number of keys that can be stored in the index. */
#define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS)
struct disk_cache {
/* The path to the cache directory. */
char *path;
+ /* Thread queue for compressing and writing cache entries to disk */
+ struct util_queue cache_queue;
+
/* A pointer to the mmapped index file within the cache directory. */
uint8_t *index_mmap;
size_t index_mmap_size;
/* Pointer to total size of all objects in cache (within index_mmap) */
uint64_t *size;
/* Pointer to stored keys, (within index_mmap). */
uint8_t *stored_keys;
@@ -370,39 +373,49 @@ disk_cache_create(const char *gpu_name, const char *timestamp)
}
}
}
/* Default to 1GB for maximum cache size. */
if (max_size == 0)
max_size = 1024*1024*1024;
cache->max_size = max_size;
+ /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times
+ * showed that we reached at most 11 jobs on an Intel i5-6400 CPU at 2.70GHz
+ * (a fairly modist desktop CPU). 1 thread was choosen because we don't
+ * really care about getting things to disk quickly just that it's not
+ * blocking other tasks.
+ */
+ util_queue_init(&cache->cache_queue, "disk_cache", 32, 1);
+
ralloc_free(local);
return cache;
fail:
if (fd != -1)
close(fd);
if (cache)
ralloc_free(cache);
ralloc_free(local);
return NULL;
}
void
disk_cache_destroy(struct disk_cache *cache)
{
- if (cache)
+ if (cache) {
+ util_queue_destroy(&cache->cache_queue);
munmap(cache->index_mmap, cache->index_mmap_size);
+ }
ralloc_free(cache);
}
/* Return a filename within the cache's directory corresponding to 'key'. The
* returned filename is ralloced with 'cache' as the parent context.
*
* Returns NULL if out of memory.
*/
static char *
diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h
index 3659b6d..f707ee4 100644
--- a/src/util/disk_cache.h
+++ b/src/util/disk_cache.h
@@ -25,20 +25,22 @@
#define DISK_CACHE_H
#ifdef ENABLE_SHADER_CACHE
#include <dlfcn.h>
#endif
#include <assert.h>
#include <stdint.h>
#include <stdbool.h>
#include <sys/stat.h>
+#include "util/u_queue.h"
+
#ifdef __cplusplus
extern "C" {
#endif
/* Size of cache keys in bytes. */
#define CACHE_KEY_SIZE 20
typedef uint8_t cache_key[CACHE_KEY_SIZE];
struct disk_cache;
--
2.9.3
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