[Mesa-dev] [PATCH 4/4] gallium/util: move u_string.h to src/util/u_string.h
Marek Olšák
maraeo at gmail.com
Fri Mar 10 10:56:30 UTC 2017
For the series:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Wed, Mar 8, 2017 at 4:36 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> This will help use move u_queue.c here eventually and also provide
> string function wrappers for anyone wishing to port disk_cache.c
> to windows.
> ---
> src/gallium/auxiliary/Makefile.sources | 1 -
> src/gallium/auxiliary/util/u_debug_symbol.c | 2 +-
> src/gallium/auxiliary/util/u_queue.c | 2 +-
> src/util/Makefile.sources | 1 +
> src/{gallium/auxiliary => }/util/u_string.h | 0
> 5 files changed, 3 insertions(+), 3 deletions(-)
> rename src/{gallium/auxiliary => }/util/u_string.h (100%)
>
> diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
> index 8d3e4a9..9063b51 100644
> --- a/src/gallium/auxiliary/Makefile.sources
> +++ b/src/gallium/auxiliary/Makefile.sources
> @@ -283,21 +283,20 @@ C_SOURCES := \
> util/u_resource.c \
> util/u_resource.h \
> util/u_ringbuffer.c \
> util/u_ringbuffer.h \
> util/u_sampler.c \
> util/u_sampler.h \
> util/u_simple_shaders.c \
> util/u_simple_shaders.h \
> util/u_split_prim.h \
> util/u_sse.h \
> - util/u_string.h \
> util/u_suballoc.c \
> util/u_suballoc.h \
> util/u_surface.c \
> util/u_surface.h \
> util/u_surfaces.c \
> util/u_surfaces.h \
> util/u_tests.c \
> util/u_tests.h \
> util/u_texture.c \
> util/u_texture.h \
> diff --git a/src/gallium/auxiliary/util/u_debug_symbol.c b/src/gallium/auxiliary/util/u_debug_symbol.c
> index f0b0629..4b55523 100644
> --- a/src/gallium/auxiliary/util/u_debug_symbol.c
> +++ b/src/gallium/auxiliary/util/u_debug_symbol.c
> @@ -27,21 +27,21 @@
>
> /**
> * @file
> * Symbol lookup.
> *
> * @author Jose Fonseca <jfonseca at vmware.com>
> */
>
> #include "pipe/p_compiler.h"
> #include "os/os_thread.h"
> -#include "u_string.h"
> +#include "util/u_string.h"
>
> #include "u_debug.h"
> #include "u_debug_symbol.h"
> #include "u_hash_table.h"
>
>
> #if defined(PIPE_OS_WINDOWS)
>
> #include <windows.h>
> #include <stddef.h>
> diff --git a/src/gallium/auxiliary/util/u_queue.c b/src/gallium/auxiliary/util/u_queue.c
> index bb63a6b..05ffc3e 100644
> --- a/src/gallium/auxiliary/util/u_queue.c
> +++ b/src/gallium/auxiliary/util/u_queue.c
> @@ -19,21 +19,21 @@
> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
> * USE OR OTHER DEALINGS IN THE SOFTWARE.
> *
> * The above copyright notice and this permission notice (including the
> * next paragraph) shall be included in all copies or substantial portions
> * of the Software.
> */
>
> #include "u_queue.h"
> #include "u_memory.h"
> -#include "u_string.h"
> +#include "util/u_string.h"
>
> static void util_queue_killall_and_wait(struct util_queue *queue);
>
> /****************************************************************************
> * Wait for all queues to assert idle when exit() is called.
> *
> * Otherwise, C++ static variable destructors can be called while threads
> * are using the static variables.
> */
>
> diff --git a/src/util/Makefile.sources b/src/util/Makefile.sources
> index 08ad7be..8b21702 100644
> --- a/src/util/Makefile.sources
> +++ b/src/util/Makefile.sources
> @@ -37,17 +37,18 @@ MESA_UTIL_FILES := \
> slab.h \
> string_to_uint_map.h \
> string_to_uint_map.cpp \
> strndup.c \
> strndup.h \
> strtod.c \
> strtod.h \
> texcompress_rgtc_tmp.h \
> u_atomic.h \
> u_endian.h \
> + u_string.h \
> u_vector.c \
> u_vector.h \
> vk_alloc.h \
> vk_util.h
>
> MESA_UTIL_GENERATED_FILES = \
> format_srgb.c
> diff --git a/src/gallium/auxiliary/util/u_string.h b/src/util/u_string.h
> similarity index 100%
> rename from src/gallium/auxiliary/util/u_string.h
> rename to src/util/u_string.h
> --
> 2.9.3
>
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