[Mesa-dev] [PATCH v3 0/6] Use drmDevice2 API, take ... final
Mike Lothian
mike at fireburn.co.uk
Fri Mar 10 13:35:37 UTC 2017
Does this mean my dGPU will stop being woken up when I play videos or open
Chromium?
On Fri, 10 Mar 2017 at 12:32 Emil Velikov <emil.l.velikov at gmail.com> wrote:
> Hi all,
>
> Here is hopefully the final round of using drmDevice2.
>
> As a brief reminder - probing devices via drmDevice or directly opening
> the device node wakes up the device, even if we're not planning to use
> it.
>
> The wakeup in itself, can be very slow in some cases.
>
> Note: you _will_ need to update libdrm to 2.4.75
>
> -Emil
>
> Emil Velikov (6):
> autoconf/scons: bump libdrm to 2.4.75
> loader: use drmGetDevice[s]2 API
> winsys/amdgpu: use drmGetDevice2 API
> radv/winsys: use drmGetDevice2 API
> radv: do not open random render node(s)
> anv: do not open random render node(s)
>
> configure.ac | 4 +-
> scons/gallium.py | 2 +-
> src/amd/vulkan/radv_device.c | 48
> +++++++++++++++-----
> src/amd/vulkan/winsys/amdgpu/radv_amdgpu_winsys.c | 4 +-
> src/gallium/winsys/amdgpu/drm/amdgpu_winsys.c | 4 +-
> src/intel/vulkan/Makefile.am | 1 +
> src/intel/vulkan/anv_device.c | 53
> ++++++++++++++++-------
> src/loader/loader.c | 6 +--
> 8 files changed, 85 insertions(+), 37 deletions(-)
>
> --
> 2.11.1
>
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> mesa-dev at lists.freedesktop.org
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>
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