[Mesa-dev] RFC Thread queue for shader cache compression/writes (real)

Marek Olšák maraeo at gmail.com
Sun Mar 12 11:10:15 UTC 2017


Patches 1, 2, 6:

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

I agree with Grazvydas that the queue jobs should not be exposed to
users of disk_cache.

Marek


On Sun, Mar 12, 2017 at 2:58 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
>
>
> On 12/03/17 11:34, Marek Olšák wrote:
>>
>> On Sun, Mar 12, 2017 at 1:31 AM, Marek Olšák <maraeo at gmail.com> wrote:
>>>
>>> On Sun, Mar 12, 2017 at 12:30 AM, Timothy Arceri <tarceri at itsqueeze.com>
>>> wrote:
>>>>
>>>> On 10/03/17 23:01, Marek Olšák wrote:
>>>>>
>>>>>
>>>>> I'm seeing patches I've already reviewed in the previous extended
>>>>> series (e.g. 1/8) and later ones show up multiple times (e.g. there
>>>>> are two patches for 5/8), so I don't know what to review. Can you send
>>>>> the whole thing again. Thanks.
>>>>
>>>>
>>>>
>>>> I accidentally sent the series while I had checkout a patch in the
>>>> middle of
>>>> the series. This thread (subject ending in real) is the correct one. The
>>>> two
>>>> threads are clearly separate in my email client (thunderbird) maybe
>>>> yours is
>>>> sorting incorrectly? I'm not sure how re-sending will help as they are
>>>> already separate threads.
>>>>
>>>> Sorry for the inconvenience.
>>>
>>>
>>> No problem. Gmail doesn't show threads, so I'm sometimes lost in it.
>>
>>
>> Is this the correct series?
>> https://patchwork.freedesktop.org/series/21036/
>
>
> Yes, that is the correct series.
>
>>
>> Marek
>>
>


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