[Mesa-dev] [PATCH V3] glapi: Mark vertex attrib pointer functions as async.
Timothy Arceri
tarceri at itsqueeze.com
Mon Mar 13 01:26:47 UTC 2017
From: Eric Anholt <eric at anholt.net>
These don't actually read data out of the pointers, they set the
pointers (or offsets in a VBO) to be used in a later draw call.
v2: Don't forget glVertexAttribIPointer, and don't bother with annotations
on aliases.
v3: Mark CompressedTexSubImage1D as sync also.
---
src/mapi/glapi/gen/GL3x.xml | 2 +-
src/mapi/glapi/gen/gl_API.xml | 32 ++++++++++++++++----------------
2 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/src/mapi/glapi/gen/GL3x.xml b/src/mapi/glapi/gen/GL3x.xml
index 6b91945..65f12a4 100644
--- a/src/mapi/glapi/gen/GL3x.xml
+++ b/src/mapi/glapi/gen/GL3x.xml
@@ -249,21 +249,21 @@
<function name="BeginConditionalRender">
<param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
<function name="EndConditionalRender">
</function>
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
- <function name="VertexAttribIPointer" es2="3.0">
+ <function name="VertexAttribIPointer" es2="3.0" marshal="async">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="GetVertexAttribIiv" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 0da1589..77d4436 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -3146,21 +3146,21 @@
<enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
<enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
<enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
<function name="ArrayElement" deprecated="3.1" exec="dynamic" marshal="draw">
<param name="i" type="GLint"/>
<glx handcode="true"/>
</function>
- <function name="ColorPointer" es1="1.0" deprecated="3.1">
+ <function name="ColorPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="DisableClientState" es1="1.0" deprecated="3.1">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
@@ -3174,67 +3174,67 @@
</function>
<function name="DrawElements" es1="1.0" es2="2.0" exec="dynamic" marshal="draw">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="EdgeFlagPointer" deprecated="3.1">
+ <function name="EdgeFlagPointer" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="EnableClientState" es1="1.0" deprecated="3.1">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
<function name="GetPointerv" es1="1.1" es2="3.2">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
- <function name="IndexPointer" deprecated="3.1">
+ <function name="IndexPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="InterleavedArrays" deprecated="3.1">
<param name="format" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointer" es1="1.0" deprecated="3.1">
+ <function name="NormalPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" es1="1.0" deprecated="3.1">
+ <function name="TexCoordPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="VertexPointer" es1="1.0" deprecated="3.1">
+ <function name="VertexPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="PolygonOffset" es1="1.0" es2="2.0">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
@@ -4550,21 +4550,21 @@
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="218" handcode="client"/>
</function>
- <function name="CompressedTexSubImage1D">
+ <function name="CompressedTexSubImage1D" marshal="sync">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="217" handcode="client"/>
</function>
@@ -4709,21 +4709,21 @@
<function name="FogCoordd" deprecated="3.1">
<param name="coord" type="GLdouble"/>
</function>
<function name="FogCoorddv" deprecated="3.1">
<param name="coord" type="const GLdouble *" count="1"/>
<glx rop="4125"/>
</function>
- <function name="FogCoordPointer" deprecated="3.1">
+ <function name="FogCoordPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="MultiDrawArrays" marshal="draw">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -4845,21 +4845,21 @@
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
<function name="SecondaryColor3usv" deprecated="3.1">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
- <function name="SecondaryColorPointer" deprecated="3.1">
+ <function name="SecondaryColorPointer" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2d" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
@@ -5799,21 +5799,21 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4234"/>
</function>
<function name="VertexAttrib4usv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4233"/>
</function>
- <function name="VertexAttribPointer" es2="2.0">
+ <function name="VertexAttribPointer" es2="2.0" marshal="async">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
@@ -9172,73 +9172,73 @@
<enum name="COLOR_ARRAY_COUNT_EXT" value="0x8084"/>
<enum name="INDEX_ARRAY_COUNT_EXT" value="0x8087"/>
<enum name="TEXTURE_COORD_ARRAY_COUNT_EXT" value="0x808B"/>
<enum name="EDGE_FLAG_ARRAY_COUNT_EXT" value="0x808D"/>
<function name="ArrayElementEXT" alias="ArrayElement">
<param name="i" type="GLint"/>
</function>
- <function name="ColorPointerEXT" deprecated="3.1">
+ <function name="ColorPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="DrawArraysEXT" alias="DrawArrays">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
</function>
- <function name="EdgeFlagPointerEXT" deprecated="3.1">
+ <function name="EdgeFlagPointerEXT" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
<glx handcode="true"/>
</function>
<function name="GetPointervEXT" alias="GetPointerv">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
</function>
- <function name="IndexPointerEXT" deprecated="3.1">
+ <function name="IndexPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointerEXT" deprecated="3.1">
+ <function name="NormalPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointerEXT" deprecated="3.1">
+ <function name="TexCoordPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="VertexPointerEXT" deprecated="3.1">
+ <function name="VertexPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<category name="GL_SGIS_generate_mipmap" number="32">
--
2.9.3
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