[Mesa-dev] [PATCH v2 21/24] anv/blorp: make anv_cmd_buffer_alloc_blorp_binding_table() return a VkResult
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Tue Mar 14 09:39:49 UTC 2017
On Fri, Mar 10, 2017 at 01:38:34PM +0100, Iago Toral Quiroga wrote:
> Instead of asserting inside the function, and then use use that information
> to return early from its callers upon failure.
> ---
> src/intel/vulkan/anv_blorp.c | 35 ++++++++++++++++++++---------------
> src/intel/vulkan/anv_private.h | 5 +++--
> src/intel/vulkan/genX_blorp_exec.c | 8 ++++++--
> 3 files changed, 29 insertions(+), 19 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
> index c871f03..de5b0ec 100644
> --- a/src/intel/vulkan/anv_blorp.c
> +++ b/src/intel/vulkan/anv_blorp.c
> @@ -904,31 +904,31 @@ void anv_CmdClearDepthStencilImage(
> blorp_batch_finish(&batch);
> }
>
> -struct anv_state
> +VkResult
> anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
> uint32_t num_entries,
> - uint32_t *state_offset)
> + uint32_t *state_offset,
> + struct anv_state *bt_state)
> {
> - struct anv_state bt_state =
> - anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
> - state_offset);
> - if (bt_state.map == NULL) {
> + *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
> + state_offset);
> + if (bt_state->map == NULL) {
> /* We ran out of space. Grab a new binding table block. */
> - MAYBE_UNUSED VkResult result =
> - anv_cmd_buffer_new_binding_table_block(cmd_buffer);
> - assert(result == VK_SUCCESS);
> + VkResult result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
> + if (result != VK_SUCCESS)
> + return result;
>
> /* Re-emit state base addresses so we get the new surface state base
> * address before we start emitting binding tables etc.
> */
> anv_cmd_buffer_emit_state_base_address(cmd_buffer);
>
> - bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
> - state_offset);
> - assert(bt_state.map != NULL);
> + *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
> + state_offset);
> + assert(bt_state->map != NULL);
> }
>
> - return bt_state;
> + return VK_SUCCESS;
> }
>
> static uint32_t
> @@ -936,8 +936,13 @@ binding_table_for_surface_state(struct anv_cmd_buffer *cmd_buffer,
> struct anv_state surface_state)
> {
> uint32_t state_offset;
> - struct anv_state bt_state =
> - anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset);
> + struct anv_state bt_state;
> +
> + VkResult result =
> + anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset,
> + &bt_state);
> + if (result != VK_SUCCESS)
> + return 0;
This leads to gpu hang as well I think: clear_color_attachment() calls
blorp_clear_attachments() which sends a batch to gpu regardless of binding
table offset being zero.
>
> uint32_t *bt_map = bt_state.map;
> bt_map[0] = surface_state.offset + state_offset;
> diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
> index 7490d0c..adb8ce2 100644
> --- a/src/intel/vulkan/anv_private.h
> +++ b/src/intel/vulkan/anv_private.h
> @@ -1463,10 +1463,11 @@ void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
> const struct anv_image_view *
> anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
>
> -struct anv_state
> +VkResult
> anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
> uint32_t num_entries,
> - uint32_t *state_offset);
> + uint32_t *state_offset,
> + struct anv_state *bt_state);
>
> void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
>
> diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c
> index 90adefe..0649d3b 100644
> --- a/src/intel/vulkan/genX_blorp_exec.c
> +++ b/src/intel/vulkan/genX_blorp_exec.c
> @@ -89,9 +89,13 @@ blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
> struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
>
> uint32_t state_offset;
> - struct anv_state bt_state =
> + struct anv_state bt_state;
> +
> + VkResult result =
> anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
> - &state_offset);
> + &state_offset, &bt_state);
> + if (result != VK_SUCCESS)
> + return;
>
> uint32_t *bt_map = bt_state.map;
> *bt_offset = bt_state.offset;
> --
> 2.7.4
>
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