[Mesa-dev] [Bug 99467] [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 14 09:59:58 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99467

--- Comment #21 from Drago <drago.ivanov at gmail.com> ---
Since workaround is not that big, can't it be committed and activated with
ENV var switch, until Id fixes the game. This will allow stressing the RADV
driver with the most demanding Vulkan game we have, and polishing other
parts of the driver.

On Mon, Mar 13, 2017 at 7:56 PM, <bugzilla-daemon at freedesktop.org> wrote:

> *Comment # 20 <https://bugs.freedesktop.org/show_bug.cgi?id=99467#c20> on
> bug 99467 <https://bugs.freedesktop.org/show_bug.cgi?id=99467> from Vedran
> Miletić <vedran at miletic.net> *
>
> (In reply to Sebastian Jug from comment #19 <https://bugs.freedesktop.org/show_bug.cgi?id=99467#c19>)> I would like to see these patches go mainline as well so we can all play.
>
> I believe the issue is whether Doom Vulkan implementation follows the standard.
> In case it does not, the game should be fixed. We _really_ shouldn't start
> going down the road of workarounds with Vulkan like we did with OpenGL...
>
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