[Mesa-dev] mx6q: Cannot run Cinematic demo correctly

Christian Gmeiner christian.gmeiner at gmail.com
Tue Mar 14 17:39:32 UTC 2017


Hi Fabio

2017-03-14 18:16 GMT+01:00 Fabio Estevam <festevam at gmail.com>:
> Hi Otavio,
>
> On Tue, Mar 14, 2017 at 1:58 PM, Otavio Salvador
> <otavio.salvador at ossystems.com.br> wrote:
>> On Tue, Mar 14, 2017 at 12:31 PM, Fabio Estevam <festevam at gmail.com> wrote:
>> ...
>>> The cover of the movies are just black rectangles instead of showing
>>> the actual movie pictures.
>> ...
>>
>> I am attaching the two patches I am applying on mesa locally and which
>> has fixed our current issues.
>
> Thanks for the patches!
>
> By only reverting:
>
> commit 6c89a728d9e5d072cb504453e73077564c6523d3
> Author: Wladimir J. van der Laan <laanwj at gmail.com>
> Date:   Wed Dec 7 12:59:54 2016 +0000
>
>     etnaviv: Cannot render to rb-swapped formats
>
>     Exposing rb swapped (or other swizzled) formats for rendering would
>     involve swizzing in the pixel shader. This is not the case at the
>     moment, so reject requests for creating such surfaces.
>
>     (GPUs that need an extra resolve step anyway due to multiple pixel
>     pipes, such as gc2000, might also do this swap in the resolve operation.
>     But this would be tricky to keep track of)
>
>     CC: <mesa-stable at lists.freedesktop.org>
>     Signed-off-by: Wladimir J. van der Laan <laanwj at gmail.com>
>     Acked-by: Christian Gmeiner <christian.gmeiner at gmail.com>
>
> I can confirm that the Cinematic demo can run successfully. I do not
> see the black boxes, nor font issues anymore.
>

I am a little bit overloaded with my day job (again) and the initial plan was to
land something in stable for 17.0.1 release failed - but he 17.0.2 will come.

>
> Also the previous error messages are gone:
> QOpenGLFramebufferObject: Unsupported framebuffer format.
> QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment.
> QOpenGLFramebufferObject: Unsupported framebuffer format.
> QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment.
> QOpenGLFramebufferObject: Unsupported framebuffer format.
> QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment.
> QOpenGLFramebufferObject: Unsupported framebuffer format.
> QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment.
>
> as to your other patch: I do not see commit
> 89bb5c79e29613ad9a4e43d670654e98a220fc60 in mesa tree.
>
> Wladimir/Christian,
>
> What would be the proper fix for this problem?
>

shader variants - due to lot of people are have this issue I will
spend some time the next
days to cleanup my wip patch series. I have too may concurrent etnaviv
work items running
in parallel :(

greets
--
Christian Gmeiner, MSc

https://www.youtube.com/user/AloryOFFICIAL
https://soundcloud.com/christian-gmeiner


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