[Mesa-dev] [PATCH 10/23] nir: Return progress from nir_lower_to_source_mods().

Matt Turner mattst88 at gmail.com
Thu Mar 16 21:18:07 UTC 2017


---
 src/compiler/nir/nir.h                      |  2 +-
 src/compiler/nir/nir_lower_to_source_mods.c | 33 ++++++++++++++++++++++++-----
 2 files changed, 29 insertions(+), 6 deletions(-)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index a0c57f4..c34f205 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2541,7 +2541,7 @@ void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *option
 
 void nir_lower_atomics(nir_shader *shader,
                        const struct gl_shader_program *shader_program);
-void nir_lower_to_source_mods(nir_shader *shader);
+bool nir_lower_to_source_mods(nir_shader *shader);
 
 bool nir_lower_gs_intrinsics(nir_shader *shader);
 
diff --git a/src/compiler/nir/nir_lower_to_source_mods.c b/src/compiler/nir/nir_lower_to_source_mods.c
index 69502d9..077ca53 100644
--- a/src/compiler/nir/nir_lower_to_source_mods.c
+++ b/src/compiler/nir/nir_lower_to_source_mods.c
@@ -36,6 +36,8 @@
 static bool
 nir_lower_to_source_mods_block(nir_block *block)
 {
+   bool progress = false;
+
    nir_foreach_instr(instr, block) {
       if (instr->type != nir_instr_type_alu)
          continue;
@@ -91,6 +93,8 @@ nir_lower_to_source_mods_block(nir_block *block)
          if (list_empty(&parent->dest.dest.ssa.uses) &&
              list_empty(&parent->dest.dest.ssa.if_uses))
             nir_instr_remove(&parent->instr);
+
+         progress = true;
       }
 
       switch (alu->op) {
@@ -161,6 +165,7 @@ nir_lower_to_source_mods_block(nir_block *block)
          continue;
 
       alu->dest.saturate = true;
+      progress = true;
 
       nir_foreach_use(child_src, &alu->dest.dest.ssa) {
          assert(child_src->is_ssa);
@@ -176,17 +181,35 @@ nir_lower_to_source_mods_block(nir_block *block)
       }
    }
 
-   return true;
+   return progress;
 }
 
-void
+static bool
+nir_lower_to_source_mods_impl(nir_function_impl *impl)
+{
+   bool progress = false;
+
+   nir_foreach_block(block, impl) {
+      progress |= nir_lower_to_source_mods_block(block);
+   }
+
+   if (progress)
+      nir_metadata_preserve(impl, nir_metadata_block_index |
+                                  nir_metadata_dominance);
+
+   return progress;
+}
+
+bool
 nir_lower_to_source_mods(nir_shader *shader)
 {
+   bool progress = false;
+
    nir_foreach_function(function, shader) {
       if (function->impl) {
-         nir_foreach_block(block, function->impl) {
-            nir_lower_to_source_mods_block(block);
-         }
+         progress |= nir_lower_to_source_mods_impl(function->impl);
       }
    }
+
+   return progress;
 }
-- 
2.10.2



More information about the mesa-dev mailing list