[Mesa-dev] [PATCH v2 16/16] anv: Turn on inherited queries

Lionel Landwerlin lionel.g.landwerlin at intel.com
Fri Mar 17 16:45:33 UTC 2017


Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>

On 16/03/17 21:34, Jason Ekstrand wrote:
> It all just works since it's just a hardware register so we might as
> well turn it on.
> ---
>   src/intel/vulkan/anv_device.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
> index 8d4d243..f158d77 100644
> --- a/src/intel/vulkan/anv_device.c
> +++ b/src/intel/vulkan/anv_device.c
> @@ -470,7 +470,7 @@ void anv_GetPhysicalDeviceFeatures(
>         .shaderInt16                              = false,
>         .shaderResourceMinLod                     = false,
>         .variableMultisampleRate                  = false,
> -      .inheritedQueries                         = false,
> +      .inheritedQueries                         = true,
>      };
>   
>      /* We can't do image stores in vec4 shaders */




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