[Mesa-dev] [PATCH v2 16/16] anv: Turn on inherited queries
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Fri Mar 17 16:45:33 UTC 2017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
On 16/03/17 21:34, Jason Ekstrand wrote:
> It all just works since it's just a hardware register so we might as
> well turn it on.
> ---
> src/intel/vulkan/anv_device.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
> index 8d4d243..f158d77 100644
> --- a/src/intel/vulkan/anv_device.c
> +++ b/src/intel/vulkan/anv_device.c
> @@ -470,7 +470,7 @@ void anv_GetPhysicalDeviceFeatures(
> .shaderInt16 = false,
> .shaderResourceMinLod = false,
> .variableMultisampleRate = false,
> - .inheritedQueries = false,
> + .inheritedQueries = true,
> };
>
> /* We can't do image stores in vec4 shaders */
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