[Mesa-dev] [PATCH v2 00/23] Fix the broken^Wfragile glsl tests
Kenneth Graunke
kenneth at whitecape.org
Fri Mar 17 18:30:22 UTC 2017
On Friday, March 17, 2017 6:19:26 AM PDT Emil Velikov wrote:
> Hi all
>
> A few weeks ago I've notice that the glsl tests have not been executed
> for 2+years and attempted to resolve that. Namely:
>
> - make distcheck - generates and executes 0 (yes zero) tests
> - out of tree make check is broken - either generates or executes 0
> tests, or fails since the glsl_compiler name/path is hardcoded.
> - manual invocation of the test, requires you to be in dirname
>
> Good news is that nothing has regressed in the glsl codebase.
>
> If anyone is interested in rewriting the [rather crazily designed] the
> lot, please do. Your help will be appreciated.
>
> Emil
Thank you for fixing up the glcpp scripts to be easier to run!
Those tests are very valuable when working on the preprocessor.
The rest I don't care about, and I doubt anyone else cares that much
either, so I'm just going to give you a giant:
Acked-by: Kenneth Graunke <kenneth at whitecape.org>
without even really reading the series. :)
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