[Mesa-dev] 10bit HEVC decoding for RadeonSI v2

Alex Deucher alexdeucher at gmail.com
Mon Mar 20 14:22:53 UTC 2017


On Sun, Mar 19, 2017 at 9:49 AM, Christian König
<deathsimple at vodafone.de> wrote:
> Hi Peter,
>
> Adding Michel and Marek for the Mesa interop side and Harry for the display
> side.
>
> How do you want us to display the decoded surfaces?
>
> Well to make a long story short: I don't have the slightest idea. Ideally we
> would of the same handling as Intel so that you guys don't have anything
> vendor dependent in your code.
>
> The first step would be to get the VA-API DRM extension to work with EGL. So
> that Kodi is able to export the YUV surfaces and import parts of them as
> separate R8/R16 or R8G8/R16G16 surfaces, right?
>
> What EGL/GL extension do you guys use to import the surfaces? Marek is that
> stuff fully supported, e.g. do we also handle the offsets correctly? I've
> added the backend code for this while doing VDPAU interop, but the EGL/GL
> frontend code needs to handle it gracefully as well.
>
> The second step is then to teach our DC how to handle RGB surfaces with
> 10bit. I doubt the old code has support for that and we probably don't want
> to add it. So Harry can you comment on how far along we got with that in DC?

DC supports 10 bit surfaces fine.  What's missing is support for 10
bit surfaces in GBM and glamor.  We have patches to do this from the
hybrid stack and Nicolai was working on upstreaming them.

Alex

>
> Regards,
> Christian.
>
> Am 19.03.2017 um 13:26 schrieb Peter Frühberger:
>
> Hi Christian,
>
> thank you for your message. We are still wondering about the render part.
> How do you want us to display the decoded surfaces? Looking at mpv it seems
> it will only work via vaPutSurface and is therefore tight to X11. That means
> it's dependend on the visuals 8 bit only.
>
> We are working on a drm-only kodi and now ask ourselves: Is there a
> possibility to interop with a drm extension and eglCreateImage on AMD hw,
> too? With the intel only R32, R8 linux buf methods we are also running
> succesfully on MIR now, wayland would work the very same.
>
> Best regards
> Peter
>
>
>
> 2017-03-10 17:25 GMT+01:00 rainer.hochecker at onlinehome.de
> <rainer.hochecker at onlinehome.de>:
>>
>> Hi Christian,
>>
>> I already removed the check for Intel in my dev branch. On startup
>> Kodi does a functional test if vaapi works. If the test passes, it is
>> availalbe
>> regarless of the underlying type of hardware/driver.
>>
>> Regards,
>> Rainer
>>
>> Gesendet: Mittwoch, 08. März 2017 um 13:29 Uhr
>> Von: "Christian König" <deathsimple at vodafone.de>
>> An: mesa-dev at lists.freedesktop.org
>> Cc: rainer.hochecker at onlinehome.de, peter.fruehberger at gmail.com
>> Betreff: 10bit HEVC decoding for RadeonSI v2
>> Hi guys,
>>
>> I finally found time testing this and hammering out (hopefully) all the
>> remaining bugs. Playing a 10bit HEVC file through VAAPI with mpv/ffmpeg
>> git
>> master from about two days ago now works flawlessly and has only about 15%
>> CPU
>> load on one core on a Kaveri system.
>>
>> The VDPAU path should work as well, but NVidias implementation of this is
>> still
>> completely broken and so nobody enables it and we don't have a way to test
>> it.
>>
>> Rainer/Peter maybe you guys want to take a look and enable it in Kodi.
>>
>> The next logical step is to get our display code paths to be 10bit ready.
>>
>> Please review and comment,
>> Christian.
>>
>
>
>
>
> --
>                    Key-ID:     0x1A995A9B
>                    keyserver: pgp.mit.edu
> ==============================================================
> Fingerprint: 4606 DA19 EC2E 9A0B 0157  C81B DA07 CF63 1A99 5A9B
>
>
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>


More information about the mesa-dev mailing list