[Mesa-dev] [Bug 100303] Adding a single, meaningless if-else to a shader source leads to different image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 22 01:04:30 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100303
Samuel Pitoiset <samuel.pitoiset at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/Gallium/radeonsi |glsl-compiler
QA Contact|dri-devel at lists.freedesktop |intel-3d-bugs at lists.freedes
|.org |ktop.org
Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
|.org |org
--- Comment #1 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Hi Hugues, thanks for reporting this.
Reassigned to glsl-compiler because this can be reproduced with Nouveau and
llvmpipe.
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