[Mesa-dev] [PATCH V3 2/3] util/disk_cache: hash pointer size and gpu name into cache keys

Timothy Arceri tarceri at itsqueeze.com
Wed Mar 22 07:34:09 UTC 2017



On 22/03/17 18:17, Nicolai Hähnle wrote:
> On 22.03.2017 04:45, Timothy Arceri wrote:
>> From: Grazvydas Ignotas <notasas at gmail.com>
>>
>> This allows to get rid of the arch and gpu name directories.
>>
>> v2: (Timothy Arceri) don't use an opaque data type to store
>>     pointer size and gpu name.
>>
>> v3: (Timothy Arceri) use blob to store driver keys just make sure
>>     to store null terminator for strings, and make sure blob is
>>     defined by disk_cache and not it's users.
>>
>> Signed-off-by: Grazvydas Ignotas <notasas at gmail.com>
>> ---
>>  src/compiler/glsl/tests/cache_test.c | 13 ++----------
>>  src/util/disk_cache.c                | 41
>> +++++++++++++-----------------------
>>  src/util/disk_cache.h                | 17 ---------------
>>  3 files changed, 17 insertions(+), 54 deletions(-)
>>
>> diff --git a/src/compiler/glsl/tests/cache_test.c
>> b/src/compiler/glsl/tests/cache_test.c
>> index b604943..2302f44 100644
>> --- a/src/compiler/glsl/tests/cache_test.c
>> +++ b/src/compiler/glsl/tests/cache_test.c
>> @@ -174,51 +174,42 @@ test_disk_cache_create(void)
>>     expect_non_null(cache, "disk_cache_create with no environment
>> variables");
>>
>>     disk_cache_destroy(cache);
>>
>>     /* Test with XDG_CACHE_HOME set */
>>     setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1);
>>     cache = disk_cache_create("test", "make_check");
>>     expect_null(cache, "disk_cache_create with XDG_CACHE_HOME set with"
>>                 "a non-existing parent directory");
>>
>> -   /* Create string with expected directory hierarchy */
>> -   char expected_dir_h[255];
>> -   sprintf(expected_dir_h, "%s%s%s", CACHE_TEST_TMP
>> "/xdg-cache-home/mesa/",
>> -           get_arch_bitness_str(), "/test");
>> -
>>     mkdir(CACHE_TEST_TMP, 0755);
>>     cache = disk_cache_create("test", "make_check");
>>     expect_non_null(cache, "disk_cache_create with XDG_CACHE_HOME set");
>>
>> -   check_directories_created(expected_dir_h);
>> +   check_directories_created(CACHE_TEST_TMP "/xdg-cache-home/mesa");
>>
>>     disk_cache_destroy(cache);
>>
>>     /* Test with MESA_GLSL_CACHE_DIR set */
>>     err = rmrf_local(CACHE_TEST_TMP);
>>     expect_equal(err, 0, "Removing " CACHE_TEST_TMP);
>>
>>     setenv("MESA_GLSL_CACHE_DIR", CACHE_TEST_TMP
>> "/mesa-glsl-cache-dir", 1);
>>     cache = disk_cache_create("test", "make_check");
>>     expect_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DIR set
>> with"
>>                 "a non-existing parent directory");
>>
>> -   sprintf(expected_dir_h, "%s%s%s", CACHE_TEST_TMP
>> -           "/mesa-glsl-cache-dir/mesa/", get_arch_bitness_str(),
>> -           "/test");
>> -
>>     mkdir(CACHE_TEST_TMP, 0755);
>>     cache = disk_cache_create("test", "make_check");
>>     expect_non_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DIR
>> set");
>>
>> -   check_directories_created(expected_dir_h);
>> +   check_directories_created(CACHE_TEST_TMP
>> "/mesa-glsl-cache-dir/mesa");
>>
>>     disk_cache_destroy(cache);
>>  }
>>
>>  static bool
>>  does_cache_contain(struct disk_cache *cache, cache_key key)
>>  {
>>     void *result;
>>
>>     result = disk_cache_get(cache, key, NULL);
>> diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
>> index c9c0492..8fb59be 100644
>> --- a/src/util/disk_cache.c
>> +++ b/src/util/disk_cache.c
>> @@ -151,43 +151,20 @@ concatenate_and_mkdir(void *ctx, const char
>> *path, const char *name)
>>        return NULL;
>>
>>     new_path = ralloc_asprintf(ctx, "%s/%s", path, name);
>>
>>     if (mkdir_if_needed(new_path) == 0)
>>        return new_path;
>>     else
>>        return NULL;
>>  }
>>
>> -static char *
>> -create_mesa_cache_dir(void *mem_ctx, const char *path, const char
>> *gpu_name)
>> -{
>> -   char *new_path = concatenate_and_mkdir(mem_ctx, path, "mesa");
>> -   if (new_path == NULL)
>> -      return NULL;
>> -
>> -   /* Create a parent architecture directory so that we don't remove
>> cache
>> -    * files for other architectures. In theory we could share the cache
>> -    * between architectures but we have no way of knowing if they
>> were created
>> -    * by a compatible Mesa version.
>> -    */
>> -   new_path = concatenate_and_mkdir(mem_ctx, new_path,
>> get_arch_bitness_str());
>> -   if (new_path == NULL)
>> -      return NULL;
>> -
>> -   new_path = concatenate_and_mkdir(mem_ctx, new_path, gpu_name);
>> -   if (new_path == NULL)
>> -      return NULL;
>> -
>> -   return new_path;
>> -}
>> -
>>  struct disk_cache *
>>  disk_cache_create(const char *gpu_name, const char *timestamp)
>>  {
>>     void *local;
>>     struct disk_cache *cache = NULL;
>>     char *path, *max_size_str;
>>     uint64_t max_size;
>>     int fd = -1;
>>     struct stat sb;
>>     struct statvfs vfs = { 0 };
>> @@ -210,33 +187,33 @@ disk_cache_create(const char *gpu_name, const
>> char *timestamp)
>>      *
>>      *   $MESA_GLSL_CACHE_DIR
>>      *   $XDG_CACHE_HOME/mesa
>>      *   <pwd.pw_dir>/.cache/mesa
>>      */
>>     path = getenv("MESA_GLSL_CACHE_DIR");
>>     if (path) {
>>        if (mkdir_if_needed(path) == -1)
>>           goto fail;
>>
>> -      path = create_mesa_cache_dir(local, path, gpu_name);
>> +      path = concatenate_and_mkdir(local, path, "mesa");
>>        if (path == NULL)
>>           goto fail;
>>     }
>>
>>     if (path == NULL) {
>>        char *xdg_cache_home = getenv("XDG_CACHE_HOME");
>>
>>        if (xdg_cache_home) {
>>           if (mkdir_if_needed(xdg_cache_home) == -1)
>>              goto fail;
>>
>> -         path = create_mesa_cache_dir(local, xdg_cache_home, gpu_name);
>> +         path = concatenate_and_mkdir(local, xdg_cache_home, "mesa");
>>           if (path == NULL)
>>              goto fail;
>>        }
>>     }
>>
>>     if (path == NULL) {
>>        char *buf;
>>        size_t buf_size;
>>        struct passwd pwd, *result;
>>
>> @@ -258,21 +235,21 @@ disk_cache_create(const char *gpu_name, const
>> char *timestamp)
>>              buf_size *= 2;
>>           } else {
>>              goto fail;
>>           }
>>        }
>>
>>        path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
>>        if (path == NULL)
>>           goto fail;
>>
>> -      path = create_mesa_cache_dir(local, path, gpu_name);
>> +      path = concatenate_and_mkdir(local, path, "mesa");
>>        if (path == NULL)
>>           goto fail;
>>     }
>>
>>     cache = ralloc(NULL, struct disk_cache);
>>     if (cache == NULL)
>>        goto fail;
>>
>>     cache->path = ralloc_strdup(cache, path);
>>     if (cache->path == NULL)
>> @@ -361,28 +338,40 @@ disk_cache_create(const char *gpu_name, const
>> char *timestamp)
>>     /* A limit of 32 jobs was choosen as observations of Deus Ex
>> start-up times
>>      * showed that we reached at most 11 jobs on an Intel i5-6400
>> CPU at 2.70GHz
>>      * (a fairly modest desktop CPU). 1 thread was chosen because we
>> don't
>>      * really care about getting things to disk quickly just that it's
>> not
>>      * blocking other tasks.
>>      */
>>     util_queue_init(&cache->cache_queue, "disk_cache", 32, 1);
>>
>>     /* Create driver id keys */
>>     size_t ts_size = strlen(timestamp) + 1;
>> +   size_t gpu_name_size = strlen(gpu_name) + 1;
>>     cache->driver_keys_blob_size = ts_size;
>> +   cache->driver_keys_blob_size += gpu_name_size;
>> +
>> +   /* We sometimes store entire structs that contains a pointers in
>> the cache,
>> +    * use pointer size as a key to avoid hard to debug issues.
>> +    */
>> +   size_t uinit32_size = sizeof(uint32_t);
>
> Typo: uint32
>
>
>> +   size_t ptr_size = sizeof(void *);
>> +   cache->driver_keys_blob_size += uinit32_size;
>>
>>     cache->driver_keys_blob =
>>        ralloc_size(cache, cache->driver_keys_blob_size);
>>     if (!cache->driver_keys_blob)
>>        goto fail;
>>
>>     memcpy(cache->driver_keys_blob, timestamp, ts_size);
>> +   memcpy(cache->driver_keys_blob + ts_size, gpu_name, gpu_name_size);
>> +   memcpy(cache->driver_keys_blob + ts_size + gpu_name_size, &ptr_size,
>> +          uinit32_size);
>
> This is broken in the big-endian case. uint32_size should be
> sizeof(ptr_size).

The idea is we don't want a variable size as apps should be able to 
parse these from the header. I guess I probably want to copy ptr_size to 
a uint32_t or even just uint8_t before the memcpy.

>
> Cheers,
> Nicolai
>
>>
>>     ralloc_free(local);
>>
>>     return cache;
>>
>>   fail:
>>     if (fd != -1)
>>        close(fd);
>>     if (cache)
>>        ralloc_free(cache);
>> diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h
>> index 965fea1..2bb1cf5 100644
>> --- a/src/util/disk_cache.h
>> +++ b/src/util/disk_cache.h
>> @@ -36,37 +36,20 @@
>>  extern "C" {
>>  #endif
>>
>>  /* Size of cache keys in bytes. */
>>  #define CACHE_KEY_SIZE 20
>>
>>  typedef uint8_t cache_key[CACHE_KEY_SIZE];
>>
>>  struct disk_cache;
>>
>> -static inline const char *
>> -get_arch_bitness_str(void)
>> -{
>> -    if (sizeof(void *) == 4)
>> -#ifdef __ILP32__
>> -        return "ilp-32";
>> -#else
>> -        return "32";
>> -#endif
>> -    if (sizeof(void *) == 8)
>> -        return "64";
>> -
>> -    /* paranoia check which will be dropped by the optimiser */
>> -    assert(!"unknown_arch");
>> -    return "unknown_arch";
>> -}
>> -
>>  static inline bool
>>  disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp)
>>  {
>>  #ifdef ENABLE_SHADER_CACHE
>>     Dl_info info;
>>     struct stat st;
>>     if (!dladdr(ptr, &info) || !info.dli_fname) {
>>        return false;
>>     }
>>     if (stat(info.dli_fname, &st)) {
>>
>


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