[Mesa-dev] [PATCH 19/23] nir: Return progress from nir_convert_from_ssa().
Matt Turner
mattst88 at gmail.com
Wed Mar 22 15:43:16 UTC 2017
---
src/compiler/nir/nir.h | 2 +-
src/compiler/nir/nir_from_ssa.c | 21 ++++++++++++++-------
2 files changed, 15 insertions(+), 8 deletions(-)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index db47699..0a127cd 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2587,7 +2587,7 @@ void nir_convert_loop_to_lcssa(nir_loop *loop);
* registers. If false, convert all values (even those not involved in a phi
* node) to registers.
*/
-void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
+bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
bool nir_lower_phis_to_regs_block(nir_block *block);
bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
diff --git a/src/compiler/nir/nir_from_ssa.c b/src/compiler/nir/nir_from_ssa.c
index d2646c6..1aa3550 100644
--- a/src/compiler/nir/nir_from_ssa.c
+++ b/src/compiler/nir/nir_from_ssa.c
@@ -41,6 +41,7 @@ struct from_ssa_state {
bool phi_webs_only;
struct hash_table *merge_node_table;
nir_instr *instr;
+ bool progress;
};
/* Returns true if a dominates b */
@@ -503,6 +504,7 @@ rewrite_ssa_def(nir_ssa_def *def, void *void_state)
nir_instr *parent_instr = def->parent_instr;
nir_instr_remove(parent_instr);
ralloc_steal(state->dead_ctx, parent_instr);
+ state->progress = true;
return true;
}
@@ -514,14 +516,14 @@ rewrite_ssa_def(nir_ssa_def *def, void *void_state)
nir_dest *dest = exec_node_data(nir_dest, def, ssa);
nir_instr_rewrite_dest(state->instr, dest, nir_dest_for_reg(reg));
-
+ state->progress = true;
return true;
}
/* Resolves ssa definitions to registers. While we're at it, we also
* remove phi nodes.
*/
-static bool
+static void
resolve_registers_block(nir_block *block, struct from_ssa_state *state)
{
nir_foreach_instr_safe(instr, block) {
@@ -531,11 +533,10 @@ resolve_registers_block(nir_block *block, struct from_ssa_state *state)
if (instr->type == nir_instr_type_phi) {
nir_instr_remove(instr);
ralloc_steal(state->dead_ctx, instr);
+ state->progress = true;
}
}
state->instr = NULL;
-
- return true;
}
static void
@@ -756,7 +757,7 @@ resolve_parallel_copies_block(nir_block *block, struct from_ssa_state *state)
return true;
}
-static void
+static bool
nir_convert_from_ssa_impl(nir_function_impl *impl, bool phi_webs_only)
{
struct from_ssa_state state;
@@ -766,6 +767,7 @@ nir_convert_from_ssa_impl(nir_function_impl *impl, bool phi_webs_only)
state.phi_webs_only = phi_webs_only;
state.merge_node_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
+ state.progress = false;
nir_foreach_block(block, impl) {
add_parallel_copy_to_end_of_block(block, state.dead_ctx);
@@ -804,15 +806,20 @@ nir_convert_from_ssa_impl(nir_function_impl *impl, bool phi_webs_only)
/* Clean up dead instructions and the hash tables */
_mesa_hash_table_destroy(state.merge_node_table, NULL);
ralloc_free(state.dead_ctx);
+ return state.progress;
}
-void
+bool
nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only)
{
+ bool progress = false;
+
nir_foreach_function(function, shader) {
if (function->impl)
- nir_convert_from_ssa_impl(function->impl, phi_webs_only);
+ progress |= nir_convert_from_ssa_impl(function->impl, phi_webs_only);
}
+
+ return progress;
}
--
2.10.2
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