[Mesa-dev] [RFC 00/12] anv: A first pass at VK_KHX_multiview

Iago Toral itoral at igalia.com
Thu Mar 23 13:28:28 UTC 2017


The proposed implementation makes sense to me, I looked through patches
1-8 and they all look good as well, so those are:

Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>

I still have to look into the actual meat of the implementation
(patches 9-12), I'll do that tomorrow if nobody else beats me to it.

Iago

On Wed, 2017-03-22 at 21:00 -0700, Jason Ekstrand wrote:
> This little series is a first pass at implementing the
> VK_KHX_multiview
> extension.  The basic method employed is to multiply the number of
> instances in each draw call by the number of views in the
> subpass.  We then
> emit shader code to sort out the gl_InstanceId and gl_ViewIndex
> builtin
> variables.  Properly computing gl_ViewIndex takes a bit of work
> because
> gl_InstanceId % bitcount(subpass->view_mask) is not quite the view
> index we
> want.  We have to convert from this "compacted" view index to the
> actual
> view index by use of a remap table.
> 
> This implementation is good enough to get us going with the extension
> and
> passes the currently available CTS tests.  However, it does not yet
> support
> input attachments.
> 
> Jason Ekstrand (12):
>   compiler: Add a system value and varying for ViewIndex
>   spirv: Bump the SPIR-V header to the latest public version
>   spirv: Add support for SPV_KHR_multiview
>   anv/nir: Delete the apply_dynamic_offsets prototype
>   anv: Add the KHX_multiview boilerplate
>   anv/pass: Store the per-subpass view mask
>   anv/pipeline: Call nir_gather_info later
>   anv/pipeline: Add a subpass field to anv_pipeline
>   anv/pipeline: Add shader lowering for multiview
>   anv/cmd_buffer: Pull indirect draw parameter loading into a helper
>   anv/cmd_buffer: Emit instanced draws for multiple views
>   anv: Enable VK_KHX_multiview and SPV_KHR_multiview
> 
>  src/compiler/nir/nir.c                     |   4 +
>  src/compiler/nir/nir_intrinsics.h          |   1 +
>  src/compiler/shader_enums.c                |   2 +
>  src/compiler/shader_enums.h                |   4 +
>  src/compiler/spirv/nir_spirv.h             |   1 +
>  src/compiler/spirv/spirv.h                 |  34 ++++-
>  src/compiler/spirv/spirv_to_nir.c          |   4 +
>  src/compiler/spirv/vtn_variables.c         |   4 +
>  src/intel/Makefile.sources                 |   1 +
>  src/intel/vulkan/anv_device.c              |  23 ++-
>  src/intel/vulkan/anv_entrypoints_gen.py    |   1 +
>  src/intel/vulkan/anv_nir.h                 |   5 +-
>  src/intel/vulkan/anv_nir_lower_multiview.c | 235
> +++++++++++++++++++++++++++++
>  src/intel/vulkan/anv_pass.c                |  19 +++
>  src/intel/vulkan/anv_pipeline.c            |  19 ++-
>  src/intel/vulkan/anv_private.h             |   9 ++
>  src/intel/vulkan/genX_cmd_buffer.c         | 173
> +++++++++++++++++++--
>  src/intel/vulkan/genX_pipeline.c           |  10 +-
>  18 files changed, 521 insertions(+), 28 deletions(-)
>  create mode 100644 src/intel/vulkan/anv_nir_lower_multiview.c
> 


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