[Mesa-dev] [PATCH] cso: store sampler views for all shader stages
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Mar 23 18:44:18 UTC 2017
Sampler views were only cached for the fragment shader stage, but
this might help other stages.
This is a small opt which should help civ6 a little bit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/auxiliary/cso_cache/cso_context.c | 101 ++++++++++++++------------
1 file changed, 55 insertions(+), 46 deletions(-)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 3d3c44cf81..cac1b4e8a5 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -61,6 +61,14 @@ struct sampler_info
};
+/**
+ * Per-shader sampler view information.
+ */
+struct view_info {
+ struct pipe_sampler_view *views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ unsigned nr_views;
+};
+
struct cso_context {
struct pipe_context *pipe;
@@ -74,11 +82,8 @@ struct cso_context {
unsigned saved_state; /**< bitmask of CSO_BIT_x flags */
- struct pipe_sampler_view *fragment_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
- unsigned nr_fragment_views;
-
- struct pipe_sampler_view *fragment_views_saved[PIPE_MAX_SHADER_SAMPLER_VIEWS];
- unsigned nr_fragment_views_saved;
+ struct view_info fragment_views_saved;
+ struct view_info views[PIPE_SHADER_TYPES];
struct sampler_info fragment_samplers_saved;
struct sampler_info samplers[PIPE_SHADER_TYPES];
@@ -346,7 +351,7 @@ out:
*/
void cso_destroy_context( struct cso_context *ctx )
{
- unsigned i;
+ unsigned i, j;
if (ctx->pipe) {
ctx->pipe->set_index_buffer(ctx->pipe, NULL);
@@ -400,9 +405,14 @@ void cso_destroy_context( struct cso_context *ctx )
ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, NULL);
}
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ for (j = 0; j < PIPE_MAX_SHADER_SAMPLER_VIEWS; j++) {
+ pipe_sampler_view_reference(&ctx->views[i].views[j], NULL);
+ }
+ }
+
for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) {
- pipe_sampler_view_reference(&ctx->fragment_views[i], NULL);
- pipe_sampler_view_reference(&ctx->fragment_views_saved[i], NULL);
+ pipe_sampler_view_reference(&ctx->fragment_views_saved.views[i], NULL);
}
util_unreference_framebuffer_state(&ctx->fb);
@@ -1348,46 +1358,43 @@ cso_set_sampler_views(struct cso_context *ctx,
unsigned count,
struct pipe_sampler_view **views)
{
- if (shader_stage == PIPE_SHADER_FRAGMENT) {
- unsigned i;
- boolean any_change = FALSE;
-
- /* reference new views */
- for (i = 0; i < count; i++) {
- any_change |= ctx->fragment_views[i] != views[i];
- pipe_sampler_view_reference(&ctx->fragment_views[i], views[i]);
- }
- /* unref extra old views, if any */
- for (; i < ctx->nr_fragment_views; i++) {
- any_change |= ctx->fragment_views[i] != NULL;
- pipe_sampler_view_reference(&ctx->fragment_views[i], NULL);
- }
+ struct view_info *info = &ctx->views[shader_stage];
+ boolean any_change = FALSE;
+ unsigned i;
- /* bind the new sampler views */
- if (any_change) {
- ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0,
- MAX2(ctx->nr_fragment_views, count),
- ctx->fragment_views);
- }
+ /* reference new views */
+ for (i = 0; i < count; i++) {
+ any_change |= info->views[i] != views[i];
+ pipe_sampler_view_reference(&info->views[i], views[i]);
+ }
+ /* unref extra old views, if any */
+ for (; i < info->nr_views; i++) {
+ any_change |= info->views[i] != NULL;
+ pipe_sampler_view_reference(&info->views[i], NULL);
+ }
- ctx->nr_fragment_views = count;
+ /* bind the new sampler views */
+ if (any_change) {
+ ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0,
+ MAX2(info->nr_views, count), info->views);
}
- else
- ctx->pipe->set_sampler_views(ctx->pipe, shader_stage, 0, count, views);
+
+ info->nr_views = count;
}
static void
cso_save_fragment_sampler_views(struct cso_context *ctx)
{
+ struct view_info *info = &ctx->views[PIPE_SHADER_FRAGMENT];
+ struct view_info *saved = &ctx->fragment_views_saved;
unsigned i;
- ctx->nr_fragment_views_saved = ctx->nr_fragment_views;
+ saved->nr_views = info->nr_views;
- for (i = 0; i < ctx->nr_fragment_views; i++) {
- assert(!ctx->fragment_views_saved[i]);
- pipe_sampler_view_reference(&ctx->fragment_views_saved[i],
- ctx->fragment_views[i]);
+ for (i = 0; i < info->nr_views; i++) {
+ assert(!saved->views[i]);
+ pipe_sampler_view_reference(&saved->views[i], info->views[i]);
}
}
@@ -1395,27 +1402,29 @@ cso_save_fragment_sampler_views(struct cso_context *ctx)
static void
cso_restore_fragment_sampler_views(struct cso_context *ctx)
{
- unsigned i, nr_saved = ctx->nr_fragment_views_saved;
+ struct view_info *info = &ctx->views[PIPE_SHADER_FRAGMENT];
+ struct view_info *saved = &ctx->fragment_views_saved;
+ unsigned i, nr_saved = saved->nr_views;
unsigned num;
for (i = 0; i < nr_saved; i++) {
- pipe_sampler_view_reference(&ctx->fragment_views[i], NULL);
+ pipe_sampler_view_reference(&info->views[i], NULL);
/* move the reference from one pointer to another */
- ctx->fragment_views[i] = ctx->fragment_views_saved[i];
- ctx->fragment_views_saved[i] = NULL;
+ info->views[i] = saved->views[i];
+ saved->views[i] = NULL;
}
- for (; i < ctx->nr_fragment_views; i++) {
- pipe_sampler_view_reference(&ctx->fragment_views[i], NULL);
+ for (; i < info->nr_views; i++) {
+ pipe_sampler_view_reference(&info->views[i], NULL);
}
- num = MAX2(ctx->nr_fragment_views, nr_saved);
+ num = MAX2(info->nr_views, nr_saved);
/* bind the old/saved sampler views */
ctx->pipe->set_sampler_views(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, num,
- ctx->fragment_views);
+ info->views);
- ctx->nr_fragment_views = nr_saved;
- ctx->nr_fragment_views_saved = 0;
+ info->nr_views = nr_saved;
+ saved->nr_views = 0;
}
--
2.12.0
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