[Mesa-dev] [PATCH 4/9] genxml: Add 3DSTATE_DEPTH_BUFFER to gen5.xml
Jason Ekstrand
jason at jlekstrand.net
Thu Mar 23 19:18:46 UTC 2017
Matches the docs.
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
On Wed, Mar 22, 2017 at 6:03 PM, Chad Versace <chadversary at chromium.org>
wrote:
> isl will use this for validating the depth buffer pitch.
> ---
> src/intel/genxml/gen5.xml | 56 ++++++++++++++++++++++++++++++
> +++++++++++++++++
> 1 file changed, 56 insertions(+)
>
> diff --git a/src/intel/genxml/gen5.xml b/src/intel/genxml/gen5.xml
> index 39fec3723f6..97c13699673 100644
> --- a/src/intel/genxml/gen5.xml
> +++ b/src/intel/genxml/gen5.xml
> @@ -54,4 +54,60 @@
> <field name="X Offset" start="185" end="191" type="uint"/>
> <field name="Y Offset" start="180" end="183" type="uint"/>
> </struct>
> +
> + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5">
> + <!-- The hardware docs incorrectly say length is 6. The actual length
> is 5. -->
> + <!-- DWord 0 -->
> + <field name="Command Type" start="29" end="31" type="uint"
> default="3"/>
> + <field name="Command SubType" start="27" end="28" type="uint"
> default="3"/>
> + <field name="3D Command Opcode" start="24" end="26" type="uint"
> default="1"/>
> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint"
> default="5"/>
> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
> + <!-- DWord 1 -->
> + <field name="Surface Type" start="61" end="63" type="uint">
> + <value name="SURFTYPE_1D" value="0"/>
> + <value name="SURFTYPE_2D" value="1"/>
> + <value name="SURFTYPE_3D" value="2"/>
> + <value name="SURFTYPE_CUBE" value="3"/>
> + <value name="SURFTYPE_NULL" value="7"/>
> + </field>
> + <field name="Tiled Surface" start="59" end="59" type="bool"/>
> + <field name="Tile Walk" start="58" end="58" type="uint">
> + <value name="TILEWALK_YMAJOR" value="1"/>
> + </field>
> + <field name="Software Tiled Rendering Mode" start="55" end="56"
> type="uint">
> + <value name="NORMAL" value="0"/>
> + <value name="STR1" value="1"/>
> + <value name="STR2" value="3"/>
> + </field>
> + <field name="Hierarchical Depth Buffer Enable" start="54" end="54"
> type="bool"/>
> + <field name="Separate Stencil Buffer Enable" start="53" end="53"
> type="bool"/>
> + <field name="Surface Format" start="50" end="52" type="uint">
> + <value name="D32_FLOAT_S8X24_UINT" value="0"/>
> + <value name="D32_FLOAT" value="1"/>
> + <value name="D24_UNORM_S8_UINT" value="2"/>
> + <value name="D24_UNORM_X8_UINT" value="3"/>
> + <value name="D16_UNORM" value="5"/>
> + </field>
> + <field name="Surface Pitch" start="32" end="48" type="uint"/>
> + <!-- DWord 2 -->
> + <field name="Surface Base Address" start="64" end="95"
> type="address"/>
> + <!-- DWord 3 -->
> + <field name="Height" start="115" end="127" type="uint"/>
> + <field name="Width" start="102" end="114" type="uint"/>
> + <field name="LOD" start="98" end="101" type="uint"/>
> + <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
> + <value name="MIPLAYOUT_BELOW" value="0"/>
> + <value name="MIPLAYOUT_RIGHT" value="1"/>
> + </field>
> + <!-- DWord 4 -->
> + <field name="Depth" start="149" end="159" type="uint"/>
> + <field name="Minimum Array Element" start="138" end="148"
> type="uint"/>
> + <field name="Render Target View Extent" start="129" end="137"
> type="uint"/>
> + <!-- DWord 5 -->
> + <field name="Depth Coordinate Offset Y" start="176" end="191"
> type="int"/>
> + <field name="Depth Coordinate Offset X" start="160" end="175"
> type="int"/>
> + <!-- DWord 6 -->
> + <!-- The hardware docs lie. There is no dword 6. -->
> + </instruction>
> </genxml>
> --
> 2.12.0
>
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