[Mesa-dev] [PATCH] glsl_to_tgsi: don't rely on glsl types when visiting tex instructions

Nicolai Hähnle nhaehnle at gmail.com
Thu Mar 23 19:30:55 UTC 2017


On 23.03.2017 20:17, Samuel Pitoiset wrote:
> Instead add is_cube_shadow like is_cube_array.

I'm curious: why? Anyway, looks fine, so

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 13 ++++++-------
>  1 file changed, 6 insertions(+), 7 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 5bfcc73a3b..63de74adcb 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -4133,13 +4133,13 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>     const glsl_type *sampler_type = ir->sampler->type;
>     unsigned sampler_array_size = 1, sampler_base = 0;
>     uint16_t sampler_index = 0;
> -   bool is_cube_array = false;
> +   bool is_cube_array = false, is_cube_shadow = false;
>     unsigned i;
>
> -   /* if we are a cube array sampler */
> -   if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
> -        sampler_type->sampler_array)) {
> -      is_cube_array = true;
> +   /* if we are a cube array sampler or a cube shadow */
> +   if (sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) {
> +      is_cube_array = sampler_type->sampler_array;
> +      is_cube_shadow = sampler_type->sampler_shadow;
>     }
>
>     if (ir->coordinate) {
> @@ -4177,8 +4177,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>        }
>        break;
>     case ir_txb:
> -      if (is_cube_array ||
> -          sampler_type == glsl_type::samplerCubeShadow_type) {
> +      if (is_cube_array || is_cube_shadow) {
>           opcode = TGSI_OPCODE_TXB2;
>        }
>        else {
>


-- 
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Aber vergiss niemals, wie sie sein sollte.


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