[Mesa-dev] [PATCH] mesa: simplify code around 'variable_data' in marshal.c
Timothy Arceri
tarceri at itsqueeze.com
Sat Mar 25 02:31:07 UTC 2017
This looks better. Thanks Brian.
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 25/03/17 02:50, Brian Paul wrote:
> Remove needless pointer increments, unneeded vars, etc. Untested.
> Plus, fix a couple comments.
> ---
> src/mesa/main/marshal.c | 19 +++++++------------
> 1 file changed, 7 insertions(+), 12 deletions(-)
>
> diff --git a/src/mesa/main/marshal.c b/src/mesa/main/marshal.c
> index cdc7fed..783ca0a 100644
> --- a/src/mesa/main/marshal.c
> +++ b/src/mesa/main/marshal.c
> @@ -267,7 +267,7 @@ struct marshal_cmd_BufferData
> GLsizeiptr size;
> GLenum usage;
> bool data_null; /* If set, no data follows for "data" */
> - /* Next size bytes are GLvoid data[size] */
> + /* Next size bytes are GLubyte data[size] */
> };
>
> void
> @@ -277,13 +277,12 @@ _mesa_unmarshal_BufferData(struct gl_context *ctx,
> const GLenum target = cmd->target;
> const GLsizeiptr size = cmd->size;
> const GLenum usage = cmd->usage;
> - const char *variable_data = (const char *) (cmd + 1);
> - const GLvoid *data = (const GLvoid *) variable_data;
> + const void *data;
>
> if (cmd->data_null)
> data = NULL;
> else
> - variable_data += size;
> + data = (const void *) (cmd + 1);
>
> CALL_BufferData(ctx->CurrentServerDispatch, (target, size, data, usage));
> }
> @@ -312,11 +311,10 @@ _mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid * data,
> cmd->target = target;
> cmd->size = size;
> cmd->usage = usage;
> - char *variable_data = (char *) (cmd + 1);
> cmd->data_null = !data;
> - if (!cmd->data_null) {
> + if (data) {
> + char *variable_data = (char *) (cmd + 1);
> memcpy(variable_data, data, size);
> - variable_data += size;
> }
> _mesa_post_marshal_hook(ctx);
> } else {
> @@ -333,7 +331,7 @@ struct marshal_cmd_BufferSubData
> GLenum target;
> GLintptr offset;
> GLsizeiptr size;
> - /* Next size bytes are GLvoid data[size] */
> + /* Next size bytes are GLubyte data[size] */
> };
>
> void
> @@ -343,10 +341,8 @@ _mesa_unmarshal_BufferSubData(struct gl_context *ctx,
> const GLenum target = cmd->target;
> const GLintptr offset = cmd->offset;
> const GLsizeiptr size = cmd->size;
> - const char *variable_data = (const char *) (cmd + 1);
> - const GLvoid *data = (const GLvoid *) variable_data;
> + const void *data = (const void *) (cmd + 1);
>
> - variable_data += size;
> CALL_BufferSubData(ctx->CurrentServerDispatch,
> (target, offset, size, data));
> }
> @@ -375,7 +371,6 @@ _mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
> cmd->size = size;
> char *variable_data = (char *) (cmd + 1);
> memcpy(variable_data, data, size);
> - variable_data += size;
> _mesa_post_marshal_hook(ctx);
> } else {
> _mesa_glthread_finish(ctx);
>
More information about the mesa-dev
mailing list