[Mesa-dev] [RFC 3/3] mesa: expose KHR_no_error for GL

Timothy Arceri t_arceri at yahoo.com.au
Tue Mar 28 05:10:07 UTC 2017


On 28/03/17 15:39, Ilia Mirkin wrote:
> Why can't we just have this on ES as-is? It should support context
> flags just fine... that's how e.g. robustness is done there, no? (Note
> that ES makes no requirement for EGL - an ES context can be created
> with GLX as well, in case it matters.)
Well I guess we can enable it on ES also then. But the bigger question 
is whether there is a requirement from an extension to enable it on GLX, 
see patch 1.

Anyone know if the Nvidia or AMD blobs enable this? I was told Feral 
games might be using this but I'm becoming unsure about that. Either way 
it could still be useful to enable it via a config option for some games.

>
> On Tue, Mar 28, 2017 at 12:35 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
>> There ES is no support for now as this requires
>> EGL_KHR_create_context_no_error to be implemented.
>> ---
>>   src/mesa/main/extensions_table.h | 1 +
>>   1 file changed, 1 insertion(+)
>>
>> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
>> index ec71791..4439731 100644
>> --- a/src/mesa/main/extensions_table.h
>> +++ b/src/mesa/main/extensions_table.h
>> @@ -294,20 +294,21 @@ EXT(IBM_texture_mirrored_repeat             , dummy_true
>>
>>   EXT(INGR_blend_func_separate                , EXT_blend_func_separate                , GLL,  x ,  x ,  x , 1999)
>>
>>   EXT(INTEL_conservative_rasterization        , INTEL_conservative_rasterization       ,  x , GLC,  x ,  31, 2013)
>>   EXT(INTEL_performance_query                 , INTEL_performance_query                , GLL, GLC,  x , ES2, 2013)
>>
>>   EXT(KHR_blend_equation_advanced             , KHR_blend_equation_advanced            , GLL, GLC,  x , ES2, 2014)
>>   EXT(KHR_blend_equation_advanced_coherent    , KHR_blend_equation_advanced_coherent   , GLL, GLC,  x , ES2, 2014)
>>   EXT(KHR_context_flush_control               , dummy_true                             , GLL, GLC,  x , ES2, 2014)
>>   EXT(KHR_debug                               , dummy_true                             , GLL, GLC,  11, ES2, 2012)
>> +EXT(KHR_no_error                            , dummy_true                             , GLL, GLC,  x ,  x , 2015)
>>   EXT(KHR_robust_buffer_access_behavior       , ARB_robust_buffer_access_behavior      , GLL, GLC,  x , ES2, 2014)
>>   EXT(KHR_robustness                          , KHR_robustness                         , GLL, GLC,  x , ES2, 2012)
>>   EXT(KHR_texture_compression_astc_hdr        , KHR_texture_compression_astc_hdr       , GLL, GLC,  x , ES2, 2012)
>>   EXT(KHR_texture_compression_astc_ldr        , KHR_texture_compression_astc_ldr       , GLL, GLC,  x , ES2, 2012)
>>   EXT(KHR_texture_compression_astc_sliced_3d  , KHR_texture_compression_astc_sliced_3d , GLL, GLC,  x , ES2, 2015)
>>
>>   EXT(MESA_pack_invert                        , MESA_pack_invert                       , GLL, GLC,  x ,  x , 2002)
>>   EXT(MESA_shader_integer_functions           , MESA_shader_integer_functions          , GLL, GLC,  x ,  30, 2016)
>>   EXT(MESA_texture_signed_rgba                , EXT_texture_snorm                      , GLL, GLC,  x ,  x , 2009)
>>   EXT(MESA_window_pos                         , dummy_true                             , GLL,  x ,  x ,  x , 2000)
>> --
>> 2.9.3
>>
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