[Mesa-dev] [PATCH v2 07/25] trace: add resource_commit pass-through
Nicolai Hähnle
nhaehnle at gmail.com
Tue Mar 28 09:11:57 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/gallium/drivers/trace/tr_context.c | 20 ++++++++++++++++++++
1 file changed, 20 insertions(+)
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 81c1a46..75a3748 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -1621,20 +1621,39 @@ trace_context_memory_barrier(struct pipe_context *_context,
trace_dump_call_begin("pipe_context", "memory_barrier");
trace_dump_arg(ptr, context);
trace_dump_arg(uint, flags);
trace_dump_call_end();
context->memory_barrier(context, flags);
}
static void
+trace_context_resource_commit(struct pipe_context *_context,
+ struct pipe_resource *resource,
+ unsigned level, struct pipe_box *box, bool commit)
+{
+ struct trace_context *tr_context = trace_context(_context);
+ struct pipe_context *context = tr_context->pipe;
+
+ trace_dump_call_begin("pipe_context", "resource_commit");
+ trace_dump_arg(ptr, context);
+ trace_dump_arg(ptr, resource);
+ trace_dump_arg(uint, level);
+ trace_dump_arg(box, box);
+ trace_dump_arg(bool, commit);
+ trace_dump_call_end();
+
+ context->resource_commit(context, resource, level, box, commit);
+}
+
+static void
trace_context_set_tess_state(struct pipe_context *_context,
const float default_outer_level[4],
const float default_inner_level[2])
{
struct trace_context *tr_context = trace_context(_context);
struct pipe_context *context = tr_context->pipe;
trace_dump_call_begin("pipe_context", "set_tess_state");
trace_dump_arg(ptr, context);
trace_dump_arg_array(float, default_outer_level, 4);
@@ -1793,20 +1812,21 @@ trace_context_create(struct trace_screen *tr_scr,
TR_CTX_INIT(blit);
TR_CTX_INIT(flush_resource);
TR_CTX_INIT(clear);
TR_CTX_INIT(clear_render_target);
TR_CTX_INIT(clear_depth_stencil);
TR_CTX_INIT(clear_texture);
TR_CTX_INIT(flush);
TR_CTX_INIT(generate_mipmap);
TR_CTX_INIT(texture_barrier);
TR_CTX_INIT(memory_barrier);
+ TR_CTX_INIT(resource_commit);
TR_CTX_INIT(set_tess_state);
TR_CTX_INIT(set_shader_buffers);
TR_CTX_INIT(launch_grid);
TR_CTX_INIT(set_shader_images);
TR_CTX_INIT(transfer_map);
TR_CTX_INIT(transfer_unmap);
TR_CTX_INIT(transfer_flush_region);
TR_CTX_INIT(buffer_subdata);
TR_CTX_INIT(texture_subdata);
--
2.9.3
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