[Mesa-dev] [RFC 2/3] mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled

Timothy Arceri tarceri at itsqueeze.com
Tue Mar 28 10:01:22 UTC 2017



On 28/03/17 18:10, Gustaw Smolarczyk wrote:
> 28 mar 2017 06:35 "Timothy Arceri" <tarceri at itsqueeze.com
> <mailto:tarceri at itsqueeze.com>> napisaƂ(a):
>
>     ---
>      src/mesa/main/getstring.c | 12 ++++++++++++
>      1 file changed, 12 insertions(+)
>
>     diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
>     index 6e90511..50140cf 100644
>     --- a/src/mesa/main/getstring.c
>     +++ b/src/mesa/main/getstring.c
>     @@ -297,17 +297,29 @@ invalid_pname:
>       *
>       * Returns __struct gl_contextRec::ErrorValue.
>       */
>      GLenum GLAPIENTRY
>      _mesa_GetError( void )
>      {
>         GET_CURRENT_CONTEXT(ctx);
>         GLenum e = ctx->ErrorValue;
>         ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
>
>     +   /* From Issue (3) of the KHR_no_error spec:
>     +    *
>     +    *    "Should glGetError() always return NO_ERROR or have undefined
>     +    *    results?
>     +    *
>     +    *    RESOLVED: It should for all errors except OUT_OF_MEMORY."
>     +    */
>     +   if (ctx->Const.ContextFlags == GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR &&
>
>
> Shouldn't this be checked using & instead of ==?

Yes it should :)



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