[Mesa-dev] [RFC 2/3] mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
Timothy Arceri
tarceri at itsqueeze.com
Tue Mar 28 10:01:22 UTC 2017
On 28/03/17 18:10, Gustaw Smolarczyk wrote:
> 28 mar 2017 06:35 "Timothy Arceri" <tarceri at itsqueeze.com
> <mailto:tarceri at itsqueeze.com>> napisaĆ(a):
>
> ---
> src/mesa/main/getstring.c | 12 ++++++++++++
> 1 file changed, 12 insertions(+)
>
> diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
> index 6e90511..50140cf 100644
> --- a/src/mesa/main/getstring.c
> +++ b/src/mesa/main/getstring.c
> @@ -297,17 +297,29 @@ invalid_pname:
> *
> * Returns __struct gl_contextRec::ErrorValue.
> */
> GLenum GLAPIENTRY
> _mesa_GetError( void )
> {
> GET_CURRENT_CONTEXT(ctx);
> GLenum e = ctx->ErrorValue;
> ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
>
> + /* From Issue (3) of the KHR_no_error spec:
> + *
> + * "Should glGetError() always return NO_ERROR or have undefined
> + * results?
> + *
> + * RESOLVED: It should for all errors except OUT_OF_MEMORY."
> + */
> + if (ctx->Const.ContextFlags == GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR &&
>
>
> Shouldn't this be checked using & instead of ==?
Yes it should :)
More information about the mesa-dev
mailing list