[Mesa-dev] Meson mesademos (Was: [RFC libdrm 0/2] Replace the build system with meson)
Dylan Baker
dylan at pnwbakers.com
Tue Mar 28 17:19:01 UTC 2017
Quoting Jose Fonseca (2017-03-28 09:19:48)
> On 28/03/17 00:12, Dylan Baker wrote:
> >
> > Okay, I have libepoxy working for windows. I also got libepoxy working as a
> > subproject, but it took a bit of hacking on their build system (there's
> > some things they're doing that make them non-subproject safe, I'll send patches
> > and work that out with them.
> >
> > https://github.com/dcbaker/libepoxy.git fix-suproject
>
> Thanks.
>
> GLEW is not the only one case though. There's also FREEGLUT. So we
> can't really avoid the problem of external windows binaries/subprojects.
>
> So I've been thinking, and I suspect is better if first get things
> working with binary GLEW / FREGLUT projects, then try the glew ->
> libepoxy in a 2nd step, so there's less to take in to merge meson into
> master.
Is freeglut a hard requirement? At least in autoconf we have logic to look for
both, and use #defines to enable freeglut only features.
>
> > Clone that repo into $mesa-demos-root/subprojects and things should just work,
> > or mostly work. I got epoxy compiling, but ran into some issues in the mingw glu
> > header.
> >
> > Dylan
>
> I'm pretty sure the problem with MinGW glu is the lack of windows.h. We
> need to do the same as CMakeLists.txt snippet quoted below.
>
> I'm running out of time today, but I'll look into porting this over to
> meson tomorrow if you don't beat me to it.
>
> Jose
>
>
>
> if (WIN32)
> # Nobody likes to include windows.h:
> # - Microsoft's GL/gl.h header depends on windows.h but doesn't
> include it;
> # - GLEW temporarily defines the necessary defines but
> undefines them later
> # - certain GLUT distributions don't include it;
> # - most of our programs are meant to be portable so don't
> include it.
> #
> # We could try to replicate the windows.h definitions required by
> # GL/gl.h, but the build time savings don't compensate the constant
> # headaches that brings, so instead we force windows.h to be
> included
> # on every file.
> if (MSVC)
> add_definitions (-FIwindows.h)
> else (MSVC)
> add_definitions (--include windows.h)
> endif (MSVC)
>
> # Don't define min/max macros
> add_definitions (-DNOMINMAX)
>
> # MSVC & MinGW only define & use APIENTRY
> add_definitions (-DGLAPIENTRY=__stdcall)
>
> link_libraries (winmm)
> endif (WIN32)
>
I assumed it was probably something like that. I'll have a look.
Dylan
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