[Mesa-dev] [PATCH 04/25] radv: use defines for ring descriptor offsets.

Dave Airlie airlied at gmail.com
Thu Mar 30 08:00:54 UTC 2017


From: Dave Airlie <airlied at redhat.com>

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/amd/common/ac_nir_to_llvm.c | 8 ++++----
 src/amd/common/ac_nir_to_llvm.h | 7 +++++++
 2 files changed, 11 insertions(+), 4 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index d3f6112..97f6972 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4764,16 +4764,16 @@ static void
 ac_setup_rings(struct nir_to_llvm_context *ctx)
 {
 	if (ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) {
-		ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, ctx->i32one);
+		ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
 	}
 
 	if (ctx->is_gs_copy_shader) {
-		ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 3, false));
+		ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
 	}
 	if (ctx->stage == MESA_SHADER_GEOMETRY) {
 		LLVMValueRef tmp;
-		ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 2, false));
-		ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 4, false));
+		ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
+		ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
 
 		ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, "");
 
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 15afbd7..24eb160 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -83,6 +83,13 @@ enum ac_ud_index {
 	AC_UD_MAX_UD = AC_UD_VS_MAX_UD,
 };
 
+/* descriptor index into scratch ring offsets */
+#define RING_SCRATCH 0
+#define RING_ESGS_VS 1
+#define RING_ESGS_GS 2
+#define RING_GSVS_VS 3
+#define RING_GSVS_GS 4
+
 // Match MAX_SETS from radv_descriptor_set.h
 #define AC_UD_MAX_SETS MAX_SETS
 
-- 
2.9.3



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